I can't edit at work, or else I would edit my above...
I'd also like to throw my two cents in on the "Dark Curse invalidates entire lists" argument with the following: If you plan your list so that you REQUIRE focus tokens to shoot your only weapons, then you are failing in list building. If your list can be invalidated by a single ship, then you, the list builder, have failed to include enough variety, enough ways to handle different opponents, enough offensive options to sling at your opponent, and you deserve to watch DC swim around your helpless Y-wings/HWKs and laugh
The real question is: Why is a spam list of one ship type so incredibly powerful but if you take another type of ship it's just not good. And nobody cares about it even if it's an important question of balance.
Reading this thread you would think DC has 6 agility and a giant stack of focus/evade tokens. Dark Curse is not that hard to hit, especially if/when he has used his focus. With 3 agility and no focus he only evades one damage per shot on average. Even with a couple generic HWKs, you can get a range one hit through that. 2 dice vs. 3 dice unfocused is an even odds shot (8 pips vs 9 pips), with the distribution in favor of the attacker.
Not to mention that people were complaining about DC vs. Solo, when that is usually Dark Curse's worst matchup. 3 dice attacks with marksman and gunner demolish Dark Curse at any range. Unless something really strange happens with dice it will be one or two rounds at most before DC goes pop even if nobody else shoots at him.
Han can kill him that's true but only with another 8 points of equipment on top of what you already spend on him. And he still counters your ability, Han cosing a lot and Curse costing very little.
Edited by ForceM