This was good playing, period. Eagletsi111 took a HWK with a blaster turret knowing it would struggle to kill Dark Curse. His opponent took Dark Curse, knowing it would struggle to kill anything.
If his opponent had taken a ship more suited to laying out punishment, he wouldn't have needed that much time to drop the HWK. Also, IIRC eagletsi111 said he took his time, playing "safe" rather than risk running through asteroids/etc. Well, running out of time is the risk you take in exchange for mitigating the risk of being shot at by the HWK main guns and/or hitting asteroids.