Defense Rating, what stacks with what?

By Urd, in Star Wars: Edge of the Empire RPG

Sooo....

I red here somewhere that Cover doesn't stack with Defense from armor, but i just read the Rulebook again. and tehre it sais "Cover increases the ranged defense by ome"

What I read from this is the following:

a) brace doesn't remove the setbeck dice from cover, as it is a Defense dice, not from "environmentel effects"

b) it should stack with Defense from armor, as it explicitely says "Increse the ranged defense".

if it wouldnt stack, Armor Master (improved) wouldn't stack with battel armor, Jury rigged wouldn't stack with anything and so fort.

On the other Hand since it also sass "onyl the highest value of defense is taken into account", i'd assume, the Personal defense Shield wouldn't stack with armor, wich someone here stated it would.

Am I misreading something, or am I correct?

The reason cover doesn't stack with defense was so people didn't ALWAYS go for cover. It allows for you to do other things with your maneuver.

If you look at page 202, it says that by taking cover "... you gain ranged defense 1 ..." and words from the devs is that this is the correct rule and intention, page 213 on the other hand is incorrect, which states that ranged defence is increased.

I understand the reasoning behind such ruling, bu I cant finy any evidence that would support that it actualy the case.

Page 212 says "[...], being behind some sort of cover [...] increases the characters ranged defense by 1."

If Armor Defense doeusn't stack with cover, from what is it increased then?

Can you tell me a source that states that cover and Defense doesn't stack.?

Edit:

If you look at page 202, it says that by taking cover "... you gain ranged defense 1 ..." and words from the devs is that this is the correct rule and intention, page 213 on the other hand is incorrect, which states that ranged defence is increased.

Thanks, taht was the information I was looking for,

Edited by Urd

As far as what does and does not stack, the general rule of thumb is that if what's providing the defense rating doesn't include a plus sign or the word "increases" in the description, than it doesn't stack.

So the defense bonus from armored clothing (Melee Defense 1 and Ranged Defense 1 effectively) wouldn't stack with Cover (Ranged Defense 1), as neither of those are mechanically expressed as a "plus" but instead as a static value.

Improved Armor Master would combine with the defense bonus from armor, as the talent specifically says that it "increases" the armor's inherent defense bonus (if any) by 1 (so a set of Padded Armor would provide 1 point of defense to the wearer, while heavy battle armor would provide 2 points of defense). Same with talents like Sixth Sense (+1 to ranged defense) and Superior Reflexes (+1 to melee defense), as both of those are "plus" values rather than a static value.

Edit: Had a bit on Defensive and Deflection, but then saw Jeger's remark about which bit of wording on Cover is correct and which is in error, making the whole paragraph rather moot.

Edited by Donovan Morningfire

They sum it up well. Keep in mind however that the GM could rule that certain cover is 2 setback dice (improved cover) that would not stack, but you get the higher of the two.

Edited by archon007

They sum it up well. Keep in mind however that the GM could rule that certain cover is 2 setback dice (improved cover) that would not stack, but you get the higher of the two.

That is what i've done with my players. I only have one that has armor with defenses but he has used improved cover and I just let him know that he can use either the 1 from armor or the 2 from improved cover.

They sum it up well. Keep in mind however that the GM could rule that certain cover is 2 setback dice (improved cover) that would not stack, but you get the higher of the two.

That is what i've done with my players. I only have one that has armor with defenses but he has used improved cover and I just let him know that he can use either the 1 from armor or the 2 from improved cover.

Actually you're supposed to use the higher of the two.

So if you have Defense 1 from armor and regular cover (+1 Defense) you get 1 Defense. Armor 1 & Improved Cover +2 = +2 Defense, Armor +2 & Cover +1 = +2 Defense.

The advantage from Armor is that you get extra Soak and you have more mobility on the battlefield because cover is less important.

The reason for not having cover stack has been explained as to reduce dice pools but its also so PCs don't feel the need to always wear lots of armor, they can dress like Han Solo and use cover instead without being at a serious disadvantage in combat.

Edited by FuriousGreg