suggestions for starting mission for a new campain

By nicegirl13, in Dark Heresy

Hello everyone

At the moment am i working on starting my first dh campain, and have been collecting information for what a good starting mission,or what kind of mission the inquisition could assign a party to. I have a great idea on how the world and some of the issue would be. I want to involve some cartel issue and well some mystori. But its more why the party should be send down there. Hope it makes any sense

Thanks in advance

One reason the cell is sent there could be that the Inquisitor has gotten some interesting leads from his informers on that planet and now the Acolytes are sent there to check things up.

1) It's the first mission of the campaign, but is it the first mission of the acolytes? Have they worked/trained together before?

If not, you want to put in some allowance for that.

2) Why the inquisition? This is one question that's worth thinking through in any mission - and especially worth making the Acolytes think about. There are...what? A couple of hundred inquisitors in the sector. Crimes on a planetary level happen every minute and are way below their notice, and even crimes on an interplanetary scale usually fall into Arbites or Navy jurisdiction. Even if you hear about a crime, if you're not on planet at the time it may take a couple of days for an astropathic signal to reach you and a week or more to get there, so you're not going to up sticks for even a fairly senior individual's death. Inquisitors usually only get involved where it's important or wierd.

Now "important" is a flexible term, but would normally be:

a) evidence of alien or daemonic involvement, or artefacts/technology of such an origin.

b) evidence of especially damnable heresy - not one guy going "my, the Imperium's a bit rubbish, isn't it?" but serious suspicion of an attempt to overthrow a cardinal or planetary governor.

c) The normal organs of imperial law enforcement are not effective, either because they've tried and been overpowered or outmanouvred (and want help) or you suspect they are somehow complicit in the crime.

d) Involvement of a known highly wanted heretic

e) Something spontaneous happens whilst the acolytes are there on other business

f) Serious wierdness has occured*.

Do you mean cartel as in merchant shipping or as in criminal?

Either way, for a first mission, I'd suggest © above - a senior(ish) arbitrator has asked the inquisitor to provide some covert help; he has evidence criminals are running Cold Trade (alien technology) shipping through the planet's spaceport but can't get his seniors to take the evidence seriously and can't catch them in the act.

He acknowledges the evidence is circumstantial - paperwork showing containers are entering the storage port and no sign of them leaving, cross-references between inspection certificates suggesting some containers are inspected twice (meaning another container somewhere wasn't inspected at all). Whilst there are rumours of cold trade cartels, he hasn't managed to actually get 'eyes on' any pieces of xenotech, which - one hopes - would bring the full force of the arbites down on the spaceport like a thunderhammer.

The biggest concern he has is that someone, somewhere, in the arbites hierarchy is covering for the cartel - either a junior raising false paperwork, or a senior issuing instructions to do so to unwitting pawns. The timing of his raids is being blown and any undercover plant is inevitably subjected to merciless hazing by the dock crews but finds nothing.

He needs outside help that isn't listed on the books anywhere. He can't provide you with formal authority, but the arbitrator gives you an 'advisor' character you can use to provide detailled background on individuals before/after they encounter them poke the players in the right direction if they get stuck. If they can give him evidence, he can provide an arbites strike team for the final takedown. What he can't do is bail them out if they get caught breaking and entering, help them dispose of inconvenient corpses (especially arbitrators that no-one else knows are corrupt!), etc.

He'll meet the acolytes in a bar near the spaceport and fill them in, then provide them with a folder with all the evidence he's gathered to date. After that, you have his totally deniable blessing. Good luck.

* For example, one mission in our campaign had the acolytes investigating a 'parallel killer'. Not a 'serial killer' because a serial killer, by definition, kills people in series. This eight-victim murder spree had happened simultaneously, across three hives on two continents and on the orbital docks as well, but the arbites ballisticae report said all of them had been killed with the same gun.

thanks alot for the reply and suggestion m8