Why are there Aclyotes at All?

By PencilBoy99, in Dark Heresy

It may be an evil act, but it wasn't done "in the furtherance of malignancy, pursuit of forbidden lore or to appease a daemon". As such, it wasn't a Dark Deed.

Still no dice.

Sounds pretty malignant to me.

Yeah, no. Malignancy is a system term.

But it's not used as one. There's no capitalization.

The whole rule doesn't make sense if "malignancy" isn't meant as a system term.

This whole thread has derailed completely.

Your GM made a mistake. You can't gain Corruption from sources unrelated to Chaos.

There are examples in 'proper' Dark Heresy adventures of players gaining corruption from being callous murderers rather than just from warp-based shennanigans:

Rejoice For You Are True, for example; you can ignore the 'cover' provided by a panicked crowd by firing automatic weapons at your target through dozens of innocent civilians. This, we are told, gives the player corruption points.

The whole rule doesn't make sense if "malignancy" isn't meant as a system term.

I.. I think it always made sense to the rest of us that if a group of people chosen by fate knowingly consign 3 million innocents to death for what amounts to practically no reason would definitely stain their souls on a very primal level, and definitely be considered a Dark Deed furthering malignancy.

I'm not sure what doesn't make sense to you in that. Saying "it's not warp-related" doesn't cut it; simply having a soul makes you intrinsically warp-related.

There are examples in 'proper' Dark Heresy adventures of players gaining corruption from being callous murderers rather than just from warp-based shennanigans:Your GM made a mistake. You can't gain Corruption from sources unrelated to Chaos.

Rejoice For You Are True, for example; you can ignore the 'cover' provided by a panicked crowd by firing automatic weapons at your target through dozens of innocent civilians. This, we are told, gives the player corruption points.

Tzeentcht's gaze falls upon you as you go to any lengths to fulfil your destiny.

Slaanesh admires your dedication and aspirations to become the best of Acolytes.

Nurgle... has no relation to this scenario that I can think of. ****.

Khorne cares not from whence the blood flows.

Edited by Fgdsfg

What does "furthering malignancy" mean outside the context of capital "m" Malignancies? Saying "souls are warp-related" doesn't cut it, either. Corruption is the direct touch of Chaos, and it doesn't occur willy-nilly.

We've had this discussion numerous times before. Corruption was supposed to work like you think it does at early stage of core development, but it got changed to only being the direct effect of exposure to the stuff of Chaos. Some adventure writers didn't get the memo, allowing confusion to spread.

Your GM made a mistake. You can't gain Corruption from sources unrelated to Chaos.

There are examples in 'proper' Dark Heresy adventures of players gaining corruption from being callous murderers rather than just from warp-based shennanigans:

Rejoice For You Are True, for example; you can ignore the 'cover' provided by a panicked crowd by firing automatic weapons at your target through dozens of innocent civilians. This, we are told, gives the player corruption points.

This was discussed in an earlier thread.

The issue in Rejoice caused a lot of discussion until the author ackowledged it was a mistake and that the adventure had been written before the rules had been finalized.

Just adhere to the DH book: Dealing with the warp causes corruption points, even simple exposure which is why acolytes can also get them (assuming they aren't trucking with deamons to start with). And any weird, upsetting or psycho stuff causes insanity points....

What does "furthering malignancy" mean outside the context of capital "m" Malignancies? Saying "souls are warp-related" doesn't cut it, either. Corruption is the direct touch of Chaos, and it doesn't occur willy-nilly.

We've had this discussion numerous times before. Corruption was supposed to work like you think it does at early stage of core development, but it got changed to only being the direct effect of exposure to the stuff of Chaos. Some adventure writers didn't get the memo, allowing confusion to spread.

http://dictionary.reference.com/browse/malignancies?r=75&src=ref&ch=dic

http://dictionary.reference.com/browse/malignant

Oh, look, a dictionary link! Thanks for admitting you don't really have an argument to make!

Well no acolytes would have meant no thread degenerating in to an off topic discussion with a snide remark thrown in to flavour it.

Yeah, sorry about that. Anyway, I'm done with this tangent.

Look, if you just want to continue your own interpretation, that´s fine. You can play any way you like.

But if your view is debunked, not by opinion, but by the actual rules (see my comment that the one example in the official works was a mistake and the core rule book has a clear description) and you try to dismiss is with snarkism, then why bother come here and ask?

Oh, look, a dictionary link! Thanks for admitting you don't really have an argument to make!

You asked a question and I responded. I don't see how I could make it any clearer for you.

A slavish devotion to RAW is nothing to be proud of.

Also, in a game with a GM, nothing is "wrong." It's upto them how they apply the rules.

Corruption fits as the rules for PCs becoming immoral, cruel and twisted regardless of how.

In short not every moral deviant who degenerates into vileness and physical deformity has been hanging out with deamons in the heart of a nuclear reactor.

Edited by Askil

A slavish devotion to RAW is nothing to be proud of.

[...]

Or course anyone can do whatever they want with their game. RAW is just RAW, nothing else.

RAW is Pun-Pun and the Peasant Railgun.

Edited by Fgdsfg

Think if the Adeptus arbites as FBI agents and acolytes as Agents Moulder, Scully and Dogget. They investigate the weird stuff whilst the arbitrators enforce Imperial lawuch as the FBI enforces Federal law. The Acolytes are essential because an inquisitor cannot be everywhere at once and some cases are too trivial and/or time consuming for the Inquisitor to take the case themselves. Think about it. Why would an inquisitor waste time in a middle or underhive? They will stand out like a sore thumb. You can't just run around askin questions with a plasma pistol and power sword, it draws a lot of attention. Acolytes are anonymous at least by comparison.

Acolytes exist because Inquisitors are extremely uncommon, there are probably no more than one or two inquisitors per planet in the imperium. This makes agents and acolytes a vital part of the inquisition`s work just to ensure that there are enough boots on the ground to catch anyone.

Imagine doing a door to door search of your hometown on your own then imagine needing to multiply that task until you are searching an entire galaxy. Naturally you`d want some help.

Thus: acolytes.

Also: Acolytes exist because individual Inquisitors are a law unto themselves.

Consider how incredibly much you'd get done if you were the owner and sole employee of your company/institution/whatever. The answer's going to be somewhere between "very little" and "too little to matter at all", because there's only so much an individual can do.

Acolytes are more or less expert man-hours. Just like most of us working stiffs in the real world. Our jobs just tend to be less horrifying & fatal.

Consider how incredibly much you'd get done if you were the owner and sole employee of your company/institution/whatever. The answer's going to be somewhere between "very little" and "too little to matter at all", because there's only so much an individual can do.

I think the question was about why acolytes, rather than any other kind of employee (Ie: legions of stormtroopers, orbital bombardment, etc) (yes orbital bombardment is an employee)

The answer is threefold, as people have said above:

1. Collateral Damage. Inquisitors like the Imperium. They'd rather not wrack up higher innocent killcounts than the daemons they pursue. Even if they didn't care, the owners of those people would care. Sooner or later, such an Inquisitor is going to find himself on the wrong end of an "accident."

2. There's Often A Bigger Fish. You heard there was a cult in the underhives? Maybe they were trying to buy a drilling machine to recover an artifact near the planet core. Or selling warp-tainted drugs they got from an offworld supplier. Generally speaking, taint is like a fungus- If you find it in one place, it probably grew from a spore from somewhere else.

3. Nuking It Doesn't Actually Make You Sure. You heard there was a cult meeting in the underhives, so you executed the entire underhive. Turns out the cult was actually all nobles who only went down there for cult stuff, and you purged the hive when none of them were there. Or you bombed the site from orbit, but the tainted skull of a mass murderer was safely in a bomb shelter. Or it just didn't get hit directly and is sitting at the bottom of the rubble. If you're not sure what the problem was or who was involved, you can't confirm their death.