Righty ho!
This has been mentioned elsewhere, but I thought I could put it in here too, the proper forum and all.
The above mentioned starship attachment has a very open to interpretation text when it comes to the modification option for increasing the silhouette capacity. Also from Sam we got one explanation, and from Andy another, sort of - Andy didn't really say either or, but that we are free to do as we want as things are now, although we should expect errata. To this end I have a suggestion.
Sam's answer was basically: the modification option adds +1 to the silhouette capacity of the hangar bay/starship.
Lots of people think this is a bit off, particularly when it comes to silhouette 6+ starships. Now, of course you have silhouette 5 starships that in stock version have room for more than 1 starfighter of silhouette 3, or 3 fighters which could be the potential with all the modification options added (for a total silhouette capacity of 10 [5 base + 1x5]). To me this makes sense, this retrofit is not the same as redesigning and remaking the starship in question, its modifying and changing it, so to me the limitation makes sense, mostly.
For silhouette 6 and 7+ this attachment becomes less useful, or so its said by some. While the base capacity max is higher for these than the silhouette 5; 20 for s6 and 60 for s7, the modification option still only adds +1 capacity, which to me can make sense, as again this is a retrofit and chop job attachment, more than redesigning, reconfiguring the ships role, capabilities and so on. Still, it's odd that a silhouette 7 starship with this retrofit can have a maximum silhouette capacity of 65... that's just 1 more starfighter, and a small speeder... or walker perhaps?
Now, Andy said we were free to interpret the modification option as increasing the silhouette capacity by the base maximum - which is a frequent interpretation on the forums. This would mean that a silhouette 5 could gain a silhouette capacity of 30 (5 + 5x5), a s6 could get 120 (20 + 20x5), and the s7 could get 360 (60 + 60x5). While I'm sure one could make arguments for why this is ok, I find the idea of a Wayfare medium transport with 10 starfighter aboard laughable. While its no small ship, 10 B-wings in a Wayfarer... ?
So, here is my suggestion, a sort of compromise. The basis of which comes from the idea that this attachment is a chop job modification, not so much a complete and total redesign and re-purposing of the vessel in question, but rather an addition, a widening and increase in capabilities, with limitations in place. I am of the opinion that taking a transport/freighter and using this attachment cannot, should not, turn it into a large, efficient and capable carrier, since the ship was not originally designed for such a purpose. To do that should include a proper re-purposing, a shipyard and reconfiguration and re-construction of large and substantial parts of the ship to change it so fundamentally.
So, after that lengthy rant here it is. I suggest that the basic modification stays as is, and that the modification options change as follows:
- Change the increase in silhouette capacity to be based on silhouette of modified ship.
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To this end, and to keep a Wayfarer to hold 10 B-wings/X-wings/Y-wings aboard, I suggest that the modification option increases the silhouette capacity by 1/5th of the base silhouette capacity.
- This means that the total silhouette capacity of a ship with the retrofitted hangar bay attachment can be doubled, which to me makes more sense.
- So a silhouette 5 starship still gets +1 silhouette capacity per modification option.
- A silhouette 6 gets +4 per modification option.
- A silhouette 7+ gets +12 per modification option.
To me this is a good, or workable, compromise between the answer from Sam and the openness to interpretation that is in the book, and which Andy opened for (with a hint that the attachment would/could be appear in a future errata).
Edited by Jegergryte