Lightsaber and Breach - Reading Correctly?

By LibrariaNPC, in Star Wars: Edge of the Empire RPG

Also bear in mind that, as has already been mentioned, a single combat round represents roughly one minute of exchanging blows and defending, this iconic fight between Vader and Luke on Bespin would have taken all of about 4 or 5 rounds to complete. The rest was all narrative (and some awesome narrative at that!)

Although the video is just shy of 8 minutes long, the fight doesn't begin until about 50 seconds in, and ends once Luke loses his hand (at about 5:35). On top of the few pauses and maybe even rerolling initiative once or twice, the whole fight lasts less than 5 minutes. :)

And yes I am aware that Vader wasn't trying to kill Luke, but it's just here to show an example that combat in EoE isn't done blow for blow/shot for shot.

+1

Sorry for jumping on this old thread. I need a clarification, please.

'Breach' says to ignore 1 point of armor. This is starship scale. Does that mean, a weapon with breach may ignore up to 10 points of personal armor?

Cheers, Farbauti.

Sorry for jumping on this old thread. I need a clarification, please.

'Breach' says to ignore 1 point of armor. This is starship scale. Does that mean, a weapon with breach may ignore up to 10 points of personal armor?

Cheers, Farbauti.

Correct. That is exactly what it means. 1 point of breach can bypass 10 soak.

Thanks kaosoe :)

And the armor's defense (number of setback dice) remains unaltered?

I guess I always mixed up 'points of armor' with 'defense'.

There is no such value as 'points of armor' at all, right?

Melee and Ranged Defense is still taken into account.

The Armor statistic specifically applies to ships.