What does the future of the product line look like?

By progressions, in Star Wars: Edge of the Empire RPG

It seems like FFG is on a roll with new content for Star Wars Edge of the Empire, not to mention the introduction of Age of Rebellion.

With Beyond the Rim just released, Under a Black Sun released on PDF at last, and the books on Explorers and the Corellian sector on the way, as well as the beginning of a new line of Specialization Decks, there are a lot of new releases coming.

What do y'all think is the longer-term plan for the product line as it expands?

With an "Explorers" sourcebook released, do you think FFG intends to release sourcebooks for each of the Careers in the Core Rulebook?

Do you think they plan to keep releasing standalone adventures like Beyond the Rim as well as sourcebooks for various concepts like "The Corellian Sector"?

So far six Specialization Decks have been released, but there needs to be at least one more wave of Decks to cover all the Specializations.

And this is only covering Edge of the Empire itself!

Next comes Age of Rebellion, which will be released and then be its own line of new content, right?

Age of Rebellion adventures, Age of Rebellion career sourcebooks, Age of Rebellion Specialization Decks...

...and then soon will come Force and Destiny, with all the same stuff!

It seems like it will be a lot of material to manage for FFG if they plan to release all this in the next few years!

What do y'all think?

It looks awesome so far :-)

I think I like the idea of a multitude of products, even though I can't afford to buy them all at the rate they're supposed to be releasing them :)

I'm liking some of the topics, but I'm concerned they'll do what every other company has done: offer too many products that are overbearing, with errata and the like only available in these new books, and then you're wondering where was TOPIC X covered.

I hit that point with WEG and Wizards when they had Star Wars. I'm hoping it doesn't go THAT far here. . .

But I do like the topic of the Correllian Sector. Looking forward to that, as it was an interesting sector with some rather intriguing stories in the EU. Other sectors may see some love, and we may start seeing some era books like others have done. . .only hopefully I hope they do them WELL.

Also, playing up on the love of the Old Republic may be on the table considering just how many games are out for it. Just my thought there.

FFG games are usually pretty good with these kind of things. But the releases for any game really depend on sales, so the best way to support the line is to buy stuff.

WHFRP had several years of solid releases before drying up (longer than D&D 4E anyway). Warhammer Invasion is still releasing new stuff a few years down the line.

The initial wave of releases for the game is usually the biggest, anyway.

If these products sell well, we could look forward to future adventures, worldbooks and class books. There's always the potential problem of rules bloat but that's true with any game.

I'm curious to know how long the initial license contract is good for.

I'm curious to know how long the initial license contract is good for.

5 years, so, ends in 2015.

I think things look very promising. My personal hope is for them to churn out additional career-specific books at a fairly rapid rate so we can get the six EotE careers covered before AoR releases. An equipment-specific book would also be great.

I like that they're pumping out a lot of quick support for EotE, but I hope that it slows down a bit when AoR officially joins the line. One product per line per quarter seems about right to me.

Although WEG had the license for a long time, they produced a ridiculous amount of material that was hard to get your head around. I think WotC did a little better, but even Saga had reached the point that, much as I love the game, I was not sorry when it ended.

So far, we have:

1 adventure

1 career splatbook

1 setting guide

How does that compare to, say, the Warhammer franchise? Assuming they follow that model, what rate will we see new material at? And what will the mix be?

I'm hoping for more adventures like Beyond the Rim, got mine today and its awesome.

I'd be very happy with 1 adventure, 1 class supplement and 1 setting guide a quarter.

I'd be very happy with 1 adventure, 1 class supplement and 1 setting guide a quarter.

I haven't heard anything about another adventure coming out in fourth quarter yet, but it may be early yet.

Perhaps they plan to release one crunch book every quarter, and alternate between an adventure or a setting guide every quarter. That would put it at two publications per quarter which seems reasonable.

Like a punch to the groin... that is if I kept my wallet in a sporin.

I'd actually be good with FFG only producing at most one product per month, as it'd help alleviate the cost of the books.

Oh I'll still buy them regardless... it's just I'd like to avoid having to choose between shiny new supplement and eating cheap fast food for lunch & dinner for several days to afford it ;)

In my experience (based on the FFG games I play, Role-Playing or otherwise), Fantasy Flight has a fairly good understanding of what is "needed" and what can me made for fans with a wallet. I think its partially why they are going with "Core Rulebooks" these days, a sort of all in one book which in principle requires absolutely nothing else to play (aside from dice I suppose). They recognize however that a good GM support product with a GM screen for example, as is a basic starter product and a couple of adventures. Strictly speaking, aside from the Rebel and Force book the product is already complete so whether it sells well or not is only relevant to the economics, not so much to the people who love the game and want to play it. Their is already sufficient releases to effectively play the game forever if you like.

Now its time for fan releases and I think that's why we are seeing a big line up of products that are aimed at expanding and improving options for those of us who love the game so much that more is always better. How long that goes on for will depend on how long we as fan support the game with our wallets. In the case of Warhammer Fantasy Role-Play however I do feel that in many ways FFG let us down. For one, the issue with dice plagued the game from day one and many people who wanted to buy the game and would have, where scared off by the fact that FFG couldn't offer the mandatory dice for playing the game. There was also the issue of general shortages, a few weeks after released things like the core set, GM guides or other core elements where hard to find as stocks ran dry quickly.

I think in part the trouble was estimating the popularity of the product, which I think in the case of Edge of Empire will likely also be a problem. I for example had a lot of trouble finding the Core Rulebook and right now, none of my usual sources can provide me with dice for the game. In a way, what happened with Warhammer is already starting with Star Wars and it remains to be seen how quickly they respond to what will soon be shortage of stock. Personally I hope that they focus on ensuring their is more then enough dice out there. In a game with specialty dice, a shortage of them, is a huge problem and it will keep people from buying the game.

I'm curious to know how long the initial license contract is good for.

5 years, so, ends in 2015.

So, it's currently only guaranteed to last through the earliest days of Force & Destiny then?

I'm curious to know how long the initial license contract is good for.

5 years, so, ends in 2015.

So, it's currently only guaranteed to last through the earliest days of Force & Destiny then?

I don't think it's every been publicly stated just how long the contract lasts.

The presumption is 5 years based upon WotC announcing when they had re-upped their contract and letting it lapse, which was about 5 years after the OCR book was released in 2000 and when they announced they no longer had the license in 2010. But for all we really know, FFG could have a 10-year or 20-year license.

Given the amount of resources they are putting into the license (card game, minis game, three lines of RPG books), I doubt they simply plan on letting the license drop if they've only got it for five years.

I was thinking the other day a matching set of books for the empire. Basically produce everything so far but from an imperial point of view. Or just one big book around imperial agents, double agent stuff etc...man imagine the artwork and content they could come up with.

I was thinking the other day a matching set of books for the empire. Basically produce everything so far but from an imperial point of view. Or just one big book around imperial agents, double agent stuff etc...man imagine the artwork and content they could come up with.

Probably better to just do a single Imperial sourcebook, probably for the AoR line, as playing Imperial campaigns is something of a fringe element.

Besides, people are already complaining about having to buy the basic core rules two or three times (once in EotE, once in AoR, and again with F&D), so I don't even want to imagine the backlash that would come from reprinting several books simply to give them an Imperial POV.