I've got a few armor related questions that I haven't had good luck finding answers for (the joys of keyword only search engines!).
Weapons attached to armor
We see a few Bounty Hunters that put various things into their armor, ranging from grappling hooks to blades to even flame throwers.
If there isn't a rule for it yet (or if I missed it during my rather rushed readthrough), how would you handle putting a modification like a weapon onto a suit of armor?
Environment Suits
I know we haven't seen races that need these just yet, such as the Ubese, but I would like to have ideas for this before I decide to start throwing bounty hunters and the like at the party.
Basically, I can see this being worked out as "Adverse Environment Gear" with Vacuum Sealed. Of course, this means any alien specied needs to take at least +5 Obligation even to get the armor in the first place.
A slightly different approach to the "Space Suit" could work, but my concern there is how "flimsy" it would be for a sentient that needs to be in a suit at all times.
The only other option I can see is taking either laminate or heavy armor and adding Vacuum Sealed to it for our bounty hunting non-oxygen breathers.
Any input?
A Query on Hardpoints
I haven't run a campaign yet, so I don't know how much madness can occur in this version, but I know previously players LOVED adding as many modifications they could to their armor.
Has anyone run into a player that didn't have "enough" hard points to make an idea happen? A prime example was a player of mine who was a HUGE fan of Boba Fett to the point where, instead of getting paid and having a favour owed to him by a Hutt, he called it in and wanted Mandalorian Armor of his own and help getting a Firespray ASAP. Even before getting to this point, he had the Given working on modifying his Stormtrooper armor to mimic some of Fett's tricks, like the Macrobinoculars in the visor, a full comm system in the helm, etc.
So has anyone run into this problem yet, and if so, how did you work around it?
GM Perspective: "Proper" and "Improper" Times to Wear Armor
Essentially, how often do you make it a problem that the party is wearing armor that would draw attention to them? I know this game is geared toward living on the Edge of "proper" society, so some armor is pretty acceptable, but where do you draw the line, and how have your players creatively ensured that they have access to their armor when a fight does inevitably break out?