Hi there, I have a question about the power of ICE and ICEBREAKERS and interacting with ICE.
So far as far as I understand it :
1) Approaching an Ice - Runner can decide to Jack out ( if not 1st pieces of Ice), if not , Corporation can rezz ice
2) Encountering an Ice - if Ice is rezzed, all non-subroutine text goes off first
3) Interaction with Ice - If POWER if Icebreaker is equal or higher than the Ice, this allows for INTERACTION with the Ice and allows for the runner to break sub-routines
My Question is the following :
- What happens if an Ice DOESN"T have - End Turn subroutine and has POWER HIGHER than the Icebreaker? Do the Runner still PASS the Ice , of course taking full harm from the subroutines ? Or he "bounces back " from the Ice , ending his run and receiving all the subroutines ?
Because so far, after reading all the RULES in the book, and forums, I found only that the Runner needs a power equal or higher than the wall so he can INTERACT with the ice and break subroutines. I never found something that says, that he CAN"T PASS an Ice, if his Icebreaker power is lower than the Ice's strength
Thanks in advance