Ruling help

By Cetamana, in UFS Uk Forum

Just to start i am new around here so i am not quite sure where i needed to post this.

Me a a few friends have read the rules, and we are having a few disagreements as some of the rules just are not really that clear that i would like to sort out. :)

1. During your ready phase do you ready your momentum if its commited.

2. The enhance ability, how often can a enhance abilty be use per turn, i know the rules say once per enhance phase. Now do this mean that every time i play an attack i can use a ability printed on a foundation. Also if the card is commited can i still use the enhance effect on it

Pirate from Ryukyu
Set/Rarity : Soulcalibur III - Blades of Fury Common
Card Number : 17/90
Resources : Air - Fire - Good
Attributes
Card Type : Foundation
Difficulty : 2
Control : 5
Card Text : R Commit: After you discard 1 or more cards due to your opponent's card effect, your opponent loses X vitality. X equals the number of cards discarded.
E Commit: Your [Good] attack gets + 2 damage.
Maxi E: Your [Good] attack gets +1 damage.
Split Attributes
Split Card Type : Action
Difficulty : 1
Card Text : E: This attack gets +3 damage.


3. Lastly the desperation ability the rules are not that clear about it so we have no idea how it really works, an example would be helpful.

Thanks in advance for any help :)


1: yes yes it does every card n your staging area readys at thestart of our turn, momuntum is there

2: each different e: can be played once on each attack u or your opponent plays, if your foundation is conmited unless otherwise stated you may not play any abilitys on the card

3: desperation kicks in when your character has lower than half his/her starting vitality and has to be played out at the new difficulty no choice

any other rules questions should be placed in the q@a forum they are all nice americans and will try to help u out

BigPopaRoth said:

1: yes yes it does every card n your staging area readys at thestart of our turn, momuntum is there

2: each different e: can be played once on each attack u or your opponent plays, if your foundation is conmited unless otherwise stated you may not play any abilitys on the card

3: desperation kicks in when your character has lower than half his/her starting vitality and has to be played out at the new difficulty no choice

any other rules questions should be placed in the q@a forum they are all nice americans and will try to help u out

Thanks a lot that has cleared up most of the confusion we were having, and any furture questions i need an answer for i will be sure to take it to the Q@A fourms. happy.gif

I'm just gonna clarify #2.

You can use each enhance once on every attack provided you can pay the cost .

If your enhance has no cost then you can use it on every attack so long as it's ready. If your enhance has a momentum based cost then as long as you have enough momentum you can keep using the enhance if the card is ready.

If your foundation is committed then you cannot use the enhance any more than turn unless it is one of the cards that has the "playable while committed" text, in which case you can continue to use the enhance once for each attack if you can pay the cost.