It wasn't a nightmare player, but he was the worst player I've ever seen at staying alive.
Back many years ago back in college, the first game we played of that group, the players had run afoul of a Imperial Spacetrooper transport (a ship, in case you are unfamiliar with them, that's comprised of a half dozen man-size airlocks for easy deploying of the Spacetroopers). 95% of the personnel is deployed assaulting another ship, leaving Danny-of-the-Week (as we were prone to calling his characters) and one other player to sneak about the nearly deserted ship.
When they heard voices coming their way from down a hall of doors (AKA the spacetrooper airlocks), Danny-of-the-Week decided to hide in one of said airlocks - the airlock that was open to space. "It's locked", I said, "You cant open it" - which he took to mean in all seriousness 'this must be an awesome hiding place!' and started doing his damnedest to open the door. He started slicing the lock, bypassing safeties and every warning sign that I was throwing up saying that this was indeed a bad idea. He just wouldn't take the hint.
Fine. You open the door. There's nothing on the other side. Literally, nothing.
That was death number 1. From that point on, once a week like clockwork, Danny-of-the-Week would find a stupid way to die. Once he stuck his face - on purpose - in a facehugger-ish egg during a game I was shamelessly ripping off from Alien (after they full well knew what this creature would do), One of the other players (a very protective wookiee) threw him from a speeder after he tried . . . ahem, aggressive sexual advances with a lady (not that she needed the Wookiee's protection - she was a marine and a Jedi and fully capable of kicking his ass on her own). One time, he hid in a clearly marked barrel of toxic waste.
Thing is, he wasn't clever enough to be trolling us - this was all just his personal playing style. He was honestly trying, but he was just that clueless. It wasn't anything I was doing as a GM, all those character deaths were all on his astoundingly bad choices.
Holy crap. I remember you talking about this way, way back on the Star Wars email list back when WEG's Star Wars RPG was still in print. Personally, I loved your story about when "Danny-of-the-week" mouthed off to Jabba the Hutt and the rest of the players scrambled to get out of the way of the trap door. ![]()