Problem player freaked out. "How can they cut into our ship so fast?" "This doesn't make any sense!"
At that point, I'd just mention "look how fast it took the stormtroopers to blow thought the door on the Blockade Runner". Fast is not an issue for breaching hulls.
I would play along with it: "yes, you have actually heard of these cutting tools before. They are manufactured specifically for the empire, worth a pretty penny too".
Resume...
1. Why would players fly to a heavily controlled Imperial location like Kessel in the first place with illegal goods on their ship. I mean you have to know that they ARE going to search your ship.
Maybe a GM warning to the players about entering imperial space and installations with contraband goods. Even Han Solo gets boarded sometimes.
2. Why would the imperials ever have need to cut into the hull of the ship?
They can quite simply impound the ship and imprison the crew until they (the imperials) are given access to the ship by the players. "This deal is getting worse all the time!" I mean we all know the horror stories about the Kessel Spice mines. C3P-0 feared them greatly.
So yeah. Cutting up the ship to gain entry really does not make much sense. Not to mention ships tend not to fly through space well with holes cut in them. Why would the imperials ruin a perfectly good ship?
Sounds to me like the perfect opportunity to have obligation to a corrupt imperial officer. "I am altering the deal. Pray I don't alter it any further."
Edited by Echo2Omega