Welp, my group has tried a lot of different configurations, and in all our nights playing this, we have yet to experience a campaign that is closely matched. We recently removed several characters as options and started again. I took over as OL once again. This time, in Cardinal's Plight, I failed all skill checks to raise zombies, even when I used a card to reroll. Come second encounter, the party just slowly and methodically marched through, killing one monster at a time that I couldn't reinforce, while my one feeble zombie failed to do more than two damage to Koth. I tried to hold out and finish the encounter, but they saw what a poor time I was having and we agreed to stop. We're going to retire this game. It just doesn't seem to be delivering what we want and a lot of the rules are just too strange in their interpretation.
At one point, we had two shadow dragons pushing the heroes into the entrance so only two could attack, which the Knight used Oath of Honor to teleport around. Line of sight has been drawn through walls on several occurrences. It feels silly and breaks the immersion of a fantasy adventure. Someone gets webbed, but they still get to finish their movement? Skye's abilities don't work because a monster stands on his square? One of the players said he felt like every time we played, it was just a matter of discovering a new exploit to the rules, and there are plenty.
I don't think this game is for us.