I know that a character's strength can never go below zero, but what about other numeric values in the game? For example, both players reveal a 0 initiative plot, but player A gets a -1 modifier from Burned and Pillaged. Do we decide who wins initiative by total power, or does player B win it?
Second example, a bit more extreme: A player reveals a low cost plot while having enough negative modifiers to get the income below zero, while he still has some gold left over from Planning Ahead. Does he actually have to pay gold? I'd imagine not, and it wouldn't make much sense to have claim or cost drop below zero either, but I can't find anything in the rules to stop them, or explain what happens.