We eventually had our first session after 6 weeks of cancellations for a whole variety of reasons, and we had a blast. There was lots of laughter and fun, and although not "perfect" I can see how I can improve for my next session. Principally it's to not forget the threats and advantages on seemingly "unimportant" rolls.
The session involved a sabacc tournament and lots of drinking and socialising, ending with an interview with a Hutt. Players are finding their feet on a new planet (Socorro), and one of them is a bounty hunter, which complicates matters.
All three of the players got to the final table of 6 in the tournament, and then 1 of them lost in the first hand... and in the final hand the last two players had to beat just one more opponent, and they both lost. They were so close, but they just didn't win the 20,000 credits. It was great. So close. I love open rolls. I rolled 5 successes and the next player rolled 4. I just stupidly lucky on the very last roll that really mattered.
It's early days, but everyone enjoyed themselves. Next week: a combat, a chase and more social interactions.
the obligations are very fun, and as I've written them into the storyline, I'm keen to trigger all of them regardless of the die roll. *evil GM* cos they all play into each other. haha. We'll see, I may just play it slow.
We filmed it, and will be editing it down to keep it entertaining. The unedited session is just under 4 hours long. We're agreeing on a name for our group, designing logos for the youtube channel and will be sharing with the world very soon. We try to play weekly, and so we hope to record our entire star wars campaign and eventually have a whole lot of content for people to enjoy and comment on.
It's mostly its just for us, if people watch cool - but it's not like we're gaming so that we have something to film. We game, and oh by the way there's a camera. Another important and tragic reason, is one of our group suffered a stroke last month, just when we were supposed to start playing. He's young (38), and the outlook is positive, but right now he cannot read, write or speak. I've been gaming with him off and on since highschool, so we're all bit shocked. He cannot play unfortunately, not for several months if his recovery goes well, so we bought a gopro (an action camera filming a roleplaying table = high octane awesome!) to film our sessions so he can watch them. He is still in rehab, but even when he's out, it's going to take quite a bit of time for him to join us. This way, he can watch his friends making idiots of themselves with dice, and he can still be part of the group. We haven't done anything (film ourselves) like this before.
I'm also writing up the adventure into something digestible for other gms. It's written specifically for my players and their characters, so any GM wanting to use it will have to read between the lines and adapt it. I do a lot of prep for my games, but my notes are usually scattered between notebooks, an ipad and my laptop. Actually collating everything and writing it out properly has been difficult but incredibly rewarding. It's made me write a better adventure by being more methodical.
Oh and something that didn't occur to me when watching the playback of our own session, is that I can very easily see what I'm doing wrong. Like missing describing every threat or advantage, or not paying one of the players as much attention as the other two, or glossing over a description when I could've slowed down and been more deliberate in my approach. It's very interesting to watch oneself run a game. It doesn't matter how long one has been gaming, and I'm a grognard, one can always improve. That's a happy side effect.
The name our group likes the most at the moment is Story Pointers and our logo may look something like this:

Or
