Edited by PencilBoy99
More Wound Questions
Edited by PencilBoy99
I think you're overcomplicating it.
Basically, each individual hit which deals damage beyond DV results in one wound modifier (+5 to the next wound). A critical wound (+10) is only gained when you cause righteous fury, which is a 10 on the damage die.
These are all cumulative. Wounds are tracked as an overall cumulative value, not a location specific value.
p. 206ff, WoundsYou hit an enemy with a Sword ( WSb–3,1d10+1+Sb ®) using maximum AP. Your Weapon Skill is 50 and your Strength is 20. You roll a 20 to hit versus a target with a Defense Value of 6 in all locations and 1 pre-existing wound. Assuming you hit more than once, your unmodified damage rolls were 3 and 10.Are the following steps correct (if not, please correct)?1. The maximum number hits you could do is 2 (5 - 3). It would cost 2 AP to use the maximum RoF2. You scored 2 hits (50 - 20 = 4 degrees of success, the RoF is 2 limiting you to 2 hits)3. Hit location 1 is in the Left Leg (0). You did not generate a wound because your damage (3 + 1 + Sb 2) - target's DV 6 <= 0)4. Hit location #2 is in the Right Arm (0 + 2). It generates a critical wound because it was a natural 10, and 14 (10 + 1 + 3) - 6 = 8. Your result on the wound table is 13 (8 + 5) ( The downward stroke gouges ...)
1. The maximum number of hits you could do is 2 multiplied by the AP spent. The RoF denotes how many (maximum) hits you can get per AP. If you spent all your 4 AP on attacking, that would bring your total RoA to 8.
2. Since the RoA is 8, it will be the 4 DoS that limits your attacks (to 4 hits).
3. Correct.
4. Again, correct. That Righteous Fury hit will count as a +10 wound bonus on subsequent attacks.
Note that the target may have been able to evade prior to step 3.
If hits #1 and #2 are part of the same attack (same WS roll), the wound modifier for hit #1 doesn't apply to hit #2; the result for hit #2 would be 8.
If hits #1 and #2 are part of the same attack (same WS roll), the wound modifier for hit #1 doesn't apply to hit #2; the result for hit #2 would be 8.
No, he said the target suffers from 1 pre-existing wound. 13 is right.
If in this example I got 8 degrees of success with a weapon with RoF 2 and used all 4 action points, would I roll Weapon Skill 8 times, and for each hit, roll a d10 to determine damage, or just roll Weapon Skill once? I think it's the former. If it is, that's not an unusual way to do things (mechanically) - for example, its the way Savage Worlds would handle this. You could spread this across multiple opponents.
Yeah, it's all one attack. The only time you're going to be rolling multiple attacks in one round is if you're dual wielding, I think.
If in this example I got 8 degrees of success with a weapon with RoF 2 and used all 4 action points, would I roll Weapon Skill 8 times, and for each hit, roll a d10 to determine damage, or just roll Weapon Skill once? I think it's the former. If it is, that's not an unusual way to do things (mechanically) - for example, its the way Savage Worlds would handle this. You could spread this across multiple opponents.
You would roll WS once and then your Degrees of Success on that roll would determine the number of hits you got (with a maximum of your RoA - 8 in this example).
If you managed 8 DoS (and your opponent doesn't evade any of them), you would then get to roll damage 8 times versus that one opponent. You would not get to split your attacks (in most cases - I think there's a Split Fire talent, but I can't remember how it works). Each of those 8 damage rolls would be reduced by the Toughness and Armour of your opponent.
Thanks. It sounded silly the way I thought it worked.