The vibro axe has a pierce of 2 so it reduces the target's soak by 2. Last night we were having trouble remembering to reduce soak by 2 when the adversary was hit with a vibro axe. Going forward I was thinking about just increasing the base damage by 2 and dropping the pierce.
The only issue I can see with this is that it will cause more damage to adversaries with a soak of less than 2, but I don't recall seeing any adversary with a soak of less than that so that is more of a theoretical issue that may or may not come up during play. I could always reduce the damage accordingly if it does come up but it i miss it then it probably won't be a big deal.
Am I missing anything by making this change?