Sometimes I have an idea that I can't make work, no matter how much I want it too. I'm trying to turn the YT-1300 into a Dodge Tank -- make it not only frustrating because of its directional flexibility (and possibly the inclusion of Marksmanship, but more likely PTL) but then augment its absurd durability by ratcheting up its maneuverability. I've gone over the cards and I keep coming back to the same rough concept:
* Nien Nunb, to help remove Stress
* Millenium Falcon, to grant the Dodge Action
* Push the Limit, to guarantee Dodge + Focus as needed to convert rolls
* Stealth Device, if I'm feeling really ballsy and think it'll last more than 2 rounds (otherwise is it worth the 4 points?)
I want to then pair my Falcon with what I'm certain is a stock combination at this point, but it just occured to me today: Dutch Vander & Weapons Engineer would grant 3 target locks with no expenditure from the YT-1300, as long as Dutch acquires a lock. Given that my opponent consistently runs a TIE Swarm, having only those two ships isn't entirely unreasonable. I'll then outfit the Y-Wing with the required Ion Turret and the rest is comparatively simple but the main question is:
Will it work? Is a YT-1300 Dodge Tank viable?