Deadeye Darth Vader

By AdvocateX, in X-Wing Rules Questions

Just want to know if I'm thinking about this correctly. If I equip Vader (2 actions) with Deadeye (Can spend focus instead of Target Lock) and some missiles, and he both locks on to an enemy ship and focuses on his action step, could I then spend his focus to fire missiles, and reroll any dice by spending the Target Lock?

Also, if that is a legal move, would the better order be to burn the lock firing missiles and use focus on the resulting roll?

Edit: I read your question wrong and the answer below only counts for Homing Missiles. See my next post for my answer to your actual (general) question

Neither, or actually both. Let me run it down:

1) Darth Vader aqcuires the Target Lock and then takes a Focus Action

2) In the combat phase you declare your target (within the arc and range naturally) for the Homing Missiles.

When you declare the target you may choose to pick the ship that you have the TL on

OR

you can use the Deadeye to pick another ship that may have flown into your arc (and in the HM range)

Scenario A: Shooting on the Target Locked ship.

This scenario has 2 sub scenarios:

a) You roll the dices and depending on the results you may choose to reroll the number of dices you wisdh and THEN use the Focus to modify the results from the reroll.

b) You roll (for an example a Hit and 3 [Focus]) on the first roll so you choose to modify the result using the Focus token and save the TL for later

Scenario B: Using Deadye to shoot at a ship that isn't Target Locked:

You roll the dices and depending on the result you could/should modify the result with your Focus token. You can't use the TL since you haven't got the TL on this ship.

Hope that clears it up :)

Edited by Forensicus

For all other missiles than Homing Missiles the following is the answer to your question:

Yes, you can decide whether or not you wish spent either the TL or the Focus token, but it still comes down to 2 scenarios:

A) You shoot at a ship you have TL on:

a) When you declare your target you must also declare if you wish to use Deadeye+Focus to fire it. If so, you roll and then you can choose to reroll by using the TL

OR

b) You declare that you will use the TL to fire the missile, so you spend the TL and roll, then you may use the Focus token to modify the result

B) You shoot at a ship that you haven't Target Locked

a) Only one option here: spend the Focus to use Deadeye and then roll. Since the TL is on another ship you can't reroll.

I apologize for answering the whole thing a bit backwards

Just want to know if I'm thinking about this correctly. If I equip Vader (2 actions) with Deadeye (Can spend focus instead of Target Lock) and some missiles, and he both locks on to an enemy ship and focuses on his action step, could I then spend his focus to fire missiles, and reroll any dice by spending the Target Lock?

Also, if that is a legal move, would the better order be to burn the lock firing missiles and use focus on the resulting roll?

As usual he made that very complicated. Yes, if Vader has deadeye, he can spend a focus to fire a missile. If he target locks with his other action, he can spend that to reroll any misses. If he has *homing* missiles, he only has to HAVE a focus (assuming Deadeye) to fire the missile, and could spend the focus to modify the attack roll - along with a TL, if he locked on with his other action.

Just want to know if I'm thinking about this correctly. If I equip Vader (2 actions) with Deadeye (Can spend focus instead of Target Lock) and some missiles, and he both locks on to an enemy ship and focuses on his action step, could I then spend his focus to fire missiles, and reroll any dice by spending the Target Lock?

Also, if that is a legal move, would the better order be to burn the lock firing missiles and use focus on the resulting roll?

As usual he made that very complicated. Yes, if Vader has deadeye, he can spend a focus to fire a missile. If he target locks with his other action, he can spend that to reroll any misses. If he has *homing* missiles, he only has to HAVE a focus (assuming Deadeye) to fire the missile, and could spend the focus to modify the attack roll - along with a TL, if he locked on with his other action.

CW: Apologies for not dumbing it down for you.

For AdvocateX: I am sure there are someone that can tell you the specific odds for what would be the statistically smartest order: TL/Focus or Focus TL both either order is fine and it will be a matter of dice "luck" which one pays out for you on that day in space.

There's a difference between "dumbing down," and "not making it unnecessarily convoluted and backwards for the poor guy who wanted it clarified for him." Aside from which, you weren't doing anything for ME. I was just trying to simplify it for the person who probably hoped to be LESS confused when he got an answer.

Target lock is slightly better than focus* only because it gives you a chance of getting a crit where focus does not. You have a 50/50 chance to hit (or crit) and a 1 in 4 chance to get a focus. So, with focus you have a 75% hit rate. If you hit with half of your dice on the first roll, then reroll the missed half (with TL) - odds are you'll hit with half of the TL-rerolled dice so then you're still at 75% hit rate (but with chance to get a crit).

*Only if you don't have other sources of rerolls (remember you can only reroll each dice once!). With another source of rerolls (Kath) or a reason to need focus (APT), focus can be better.

Deadeye Vader is a lot of fun with Homing Missiles, since he can do a target lock with his second action and spend that AND the focus to boost his missile attack roll.

Deadeye Vader is a lot of fun with Homing Missiles, since he can do a target lock with his second action and spend that AND the focus to boost his missile attack roll.

Mr. Wookie you dont need to discard your target lock when firing homing missiles... so, deadeyes not so useful w homers

Deadeye Vader is a lot of fun with Homing Missiles, since he can do a target lock with his second action and spend that AND the focus to boost his missile attack roll.

Mr. Wookie you dont need to discard your target lock when firing homing missiles... so, deadeyes not so useful w homers

CW is right on the spot with his post. Please notice that he states that a Deadeye DV may use TL and Focus to BOOST (modify) the Homing Missile roll, so he isn't saying that the Focus is used to launch Homing Missiles

Mr. Wookie you dont need to discard your target lock when firing homing missiles... so, deadeyes not so useful w homers

This looks correct to me. Why bother with deadeye if you are using homing missiles??

Edited by Daveydavedave

Mr. Wookie you dont need to discard your target lock when firing homing missiles... so, deadeyes not so useful w homers

This looks correct to me. Why bother with deadeye if you are using homing missiles??

One argument would be that with Deadeye you are showing/indicating to your opponent which ship you wish to fire upon until you actually declare the target. A TL is usually a pretty good telltale sign of that.

Another point could be, if your opponent have the initiative, that you could still launch the HM on a PS9 or higher ship that moved into your arc and range after your activation phase ended

CW is right on the spot with his post. Please notice that he states that a Deadeye DV may use TL and Focus to BOOST (modify) the Homing Missile roll, so he isn't saying that the Focus is used to launch Homing Missiles

I'm not seeing why you'd run deadeye here though - vader is almost always moving last, so in his activation he can take Target lock on just about anything - and he's also got a view of the other PS.9 pilot dials, so he can target lock someone who will move into his firing arc. It's really only a ps8 or 9 pilot with Veteran Instincts who will be an unknown to Vader.

Couple this with the idea that the Tie Adv has one missile slot, meaning that when you stick Deadeye on Vader - you're only gonna get the one use out of it - but since you can focus and target lock with Vader's Dual actions and by choosing homing missiles, you will be able to use both TL and Focus to affect the attack - only very rarely actually needing to use focus with deadeye to shoot at a different target.

Deadeye becomes more useful on vader if you can A stack focus, or B would prefer to fire with the focus and reroll with a target lock on a concussion or assault missile

I think Deadeye increases in value as your PS drops.

CW is right on the spot with his post. Please notice that he states that a Deadeye DV may use TL and Focus to BOOST (modify) the Homing Missile roll, so he isn't saying that the Focus is used to launch Homing Missiles

I'm not seeing why you'd run deadeye here though - vader is almost always moving last, so in his activation he can take Target lock on just about anything - and he's also got a view of the other PS.9 pilot dials, so he can target lock someone who will move into his firing arc. It's really only a ps8 or 9 pilot with Veteran Instincts who will be an unknown to Vader.

Couple this with the idea that the Tie Adv has one missile slot, meaning that when you stick Deadeye on Vader - you're only gonna get the one use out of it - but since you can focus and target lock with Vader's Dual actions and by choosing homing missiles, you will be able to use both TL and Focus to affect the attack - only very rarely actually needing to use focus with deadeye to shoot at a different target.

Deadeye becomes more useful on vader if you can A stack focus, or B would prefer to fire with the focus and reroll with a target lock on a concussion or assault missile

I think Deadeye increases in value as your PS drops.

No one is saying that it's the best option; the question being asked and answered is primarily regarding if and how you must do it, not why. I agree with you that it isn't the optimal pairing.

I must be misunderstanding what you mean about his ability to lock on to just about everything and how it is that he can see the other dials/moves and foresee who will move into his arc.

My point was that if you have Deadeye on any pilot (including Vader) then your missiles do have a different detering potential especially against higher PS or an opponent that havent got Initiative, so basically I also agree on your point that Deadeye increases in value as your PS drops.

A better match could be Marksmanship IMO. I have, on a couple of times, way before Wave 2, run Maarek Stele with Cluster Missiles and Marksmanship. That can be loads of fun :-)

Edited by Forensicus

I must be misunderstanding what you mean about his ability to lock on to just about everything and how it is that he can see the other dials/moves and foresee who will move into his arc.

Sorry, I was only originally responding to Wookies comment specifically about deadeye and vader...

When talking about the lock on to just about everything - is that since Vader activates on PS.9, everyone from ps1 - 8 will have activated and moved, given the number of enemy ships on PS9 - There will likely be very few activations remaining by the time Vader moves - so nearly the entire board will be in place with the exceptions of Han and Wedge and PS10 and up...)

You did actually manage to get me to re-read something I'd been doing wrong this whole time! Our group has been revealing all dials simultaneously for each PS level, not just individual activation. (So I had mistakenly thought that Vader would have dial knowledge for any other PS9 Ship)

I must be misunderstanding what you mean about his ability to lock on to just about everything and how it is that he can see the other dials/moves and foresee who will move into his arc.

Sorry, I was only originally responding to Wookies comment specifically about deadeye and vader...

When talking about the lock on to just about everything - is that since Vader activates on PS.9, everyone from ps1 - 8 will have activated and moved, given the number of enemy ships on PS9 - There will likely be very few activations remaining by the time Vader moves - so nearly the entire board will be in place with the exceptions of Han and Wedge and PS10 and up...)

You did actually manage to get me to re-read something I'd been doing wrong this whole time! Our group has been revealing all dials simultaneously for each PS level, not just individual activation. (So I had mistakenly thought that Vader would have dial knowledge for any other PS9 Ship)

Cool, nice that we got that cleared up, and even more brilliant that you took some useful or even vital information with you from the debate, that's what we all aim for, right??

May the dices be with you :ph34r:

I'll explain this in more depth later, but my point was basically this: it was a thread called "Deadeye Vader" asking about the legality of using his TL for a reroll if he was using his focus to fire the missile. I was simply pointing out, in that scenario, that using a homing missile would allow him to have both the TL *and* the focus handy to modify the dice, since Homers wouldn't require him to SPEND the focus to launch the missile.

Homing missiles don't consume target lock anyway. If you take Vader with homing missiles, you can already TL and Focus before firing off the missiles all in the same turn. Why take deadeye? Am I wrong?

My point is, the subject of the post was "Vader with Deadeye." So I was simply pointing out another way Deadeye could be built around. I could have told him a dozen options without Deadeye, yes, but since he took the time to put Deadeye right there in the header I thought that was intended to be kind of a cornerstone of his build idea and was attempting to work with that.

:huh:

Homing missiles don't consume target lock anyway. If you take Vader with homing missiles, you can already TL and Focus before firing off the missiles all in the same turn. Why take deadeye? Am I wrong?

No, you are not... but perhaps Vader doesn't want to take a target lock action, but using instead his 2nd action to barrel roll, boost if engine upgraded, or evade.

If Vader wins initiative, its intended high PS target (Han, wedge, other pilots with veteran instincts) may end out of target lock range at the end of his activation. Deadeye grants you that if anything moves closer, you can still unload your ordnance if you focused. Deadeye is an excellent pilot talent for alpha strike openings, and if you use homing missiles, you can even keep the focus token for modifying the attack. Without deadeye you couldn't even fire the missile in first place, or at least not at your intended target.

I think deadeye is pretty much a waste of points for high PS pilots. It is marginally better on low PS pilots, but that robs the focus token when you need it.

Edited by nimdabew