Getting ranks in your talents

By AgentJ, in Star Wars: Edge of the Empire RPG

So I am typing the info into the program Oggy made (IT ROCKS!!!) and I just thought of something. Some talents have ranks. How do you get ranks in those talents. Do you buy the talent again? Or do you have to buy it in a different spot in the same tree or in a different tree.

Example: say I want Rapid Recovery 3 ranks. I am an Explorer in the Fringer tree. I see Rapid Recovery at the top so it costs me 5xp. Can I spend another 5xp and buy it again? Or do I have to go the tree and buy Grit for 10xp then buy Rapid Recovery under Grit for 15xp to end up with 2 ranks. How do I go about getting a 3rd rank? Do I continue down the Fringer tree to buy my third which would cost ... 60 more xp or do I just buy a new tree, say Scout (not sure how much it would cost to buy Scout tree) then spend 5xp to buy the Rapid Recovery in the top layer of that tree for 5xp?

Thanks,

J

Different spot in the same tree, or if you buy access to another tree, from that tree. You can't buy the same spot again in the tree

Edited by IceBear

Gotcha, just like I figured.

Thanks,

J

Afb right now, but does that include Dedication? Were nowhere near that yet, but I want to tell my players the right thing when it comes up.

I am afb too but I think so. You would have to buy it from the other trees. Maybe the Dedication talent says something different so someone with book access can confirm, but given how everything else works it would seem odd that one talent would be different

Afb right now, but does that include Dedication? Were nowhere near that yet, but I want to tell my players the right thing when it comes up.

Dedication is in every Talent tree (including FSE), always at the bottom, and yes, you could get multiple Dedication if you work 2 or more Talent trees ... so you can raise more than 1 characteristic, only caveat is that none of them can be raised above 6.

What they said -- the talents listing in the Talents chapter specifies whether or not it's ranked. Note that once an unranked talent which is appears in multiple talent trees is bought, it's considered bought in all talent trees in which it appears, since as an unranked talent you only got the benefit once away, no stacking thereof unlike ranked talents.

Edited by Chortles

What they said -- the talents listing in the Talents chapter specifies whether or not it's ranked. Note that once an unranked talent which is appears in multiple talent trees is bought, it's considered bought in all talent trees in which it appears, since as an unranked talent you only got the benefit once away, no stacking thereof unlike ranked talents.

So when you get to that talent that is not ranked that you already have, do you have to pay for it again? Or do you just say, "I GOT THIS" (George Lopez voice), and move down to buy the talent under it?

Thanks,

J

What they said -- the talents listing in the Talents chapter specifies whether or not it's ranked. Note that once an unranked talent which is appears in multiple talent trees is bought, it's considered bought in all talent trees in which it appears, since as an unranked talent you only got the benefit once away, no stacking thereof unlike ranked talents.

So when you get to that talent that is not ranked that you already have, do you have to pay for it again? Or do you just say, "I GOT THIS" (George Lopez voice), and move down to buy the talent under it?

Thanks,

J

You do not pay for it again. You can, if you wish, simply mark that Talent as taken in every tree that you have or intend to take once you've purchased it once.

What talent fits this description? Or can you give me an example of one you can mark off.

Edited by messythekoala

Quick Draw is an example of a non-ranked talent that you only ever have to buy once. It's in the Smuggler Scoundrel tree with a cost of 5 XP and in the Force Sensitive Exile tree for 10 XP. If for instance you buy it as a smuggler, you don't have to buy it again as a FS Exile. You'd just skip over it.

Edited by Ineti

Sorry for thread necromancy,but the issue appeared in our game and I want to be absolutely sure, which talents are ranked.

Is enduring? Can a droid mechanic have soak +3, or does he (it?) skip the talent in the tree. What about the talents that give extra wounds and strain - the marauder has a lot of +2 WT talents in his tree, do they stack?

Edit: Nevermind, I re-rolled my reading check and I know the answer now.

Edited by Skie

You could take Quick Draw twice, so you could pull two blaster pistols as incidentals. The talent reads, if memory serves: Draw a weapon as an incidental...

You could take Quick Draw twice, so you could pull two blaster pistols as incidentals. The talent reads, if memory serves: Draw a weapon as an incidental...

Read page 128 again. Quick Draw is not ranked, so you cannot take it twice.

So, no way to draw two blaster pistols with Quick Draw? :huh:

So, no way to draw two blaster pistols with Quick Draw? :huh:

You draw one as an incidental and one as a maneuver. Still a pretty good tradeoff as you can spend your action to shoot both.

So, no way to draw two blaster pistols with Quick Draw? :huh:

Talk to your GM. If using two blaster pistols at the same time is your character's major schtick, they may allow you to fast-draw both blaster pistols on the same incidental action as a house rule.

Otherwise, it's an Incidental and a Maneuver as Kshatriya said.

anyone tested this to see if the Character Generator by Oggy follows these rules?

So, no way to draw two blaster pistols with Quick Draw? :huh:

I know the rules say to the contrary, but as a GM, I wouldn't have a problem with this.

In fact, I would allow my players to use a maneuver to draw both weapons. instead of two separate maneuvers. Time in a combat round is too nebulous to break something like this down into two separate maneuvers; that sounds like a d20 hang-up to me.

Or you just have your player file off the front sight giving the second blaster pistol quick draw anyway....

Or you just have your player file off the front sight giving the second blaster pistol quick draw anyway....

But has the minor problem of eating up a Hard Point and the bigger problem of making shots at Medium Range suffer from an extra difficulty die.

Since the PC has already paid for the Quick Draw talent, I don't see any harm in letting them draw two weapons at the same time, if the character concept denotes (or the player has said the PC has practiced such a thing before trying to do it in the game), since as kaosoe notes a combat round in this game is a lot longer than the "handful of seconds" that most RPGs use for combat rounds.

I'd rather make the Talent Ranked (cap it at 2 for most species, 4 for the ones with 4 arms etc) than give that benefit away for free.

Or you just have your player file off the front sight giving the second blaster pistol quick draw anyway....

But has the minor problem of eating up a Hard Point and the bigger problem of making shots at Medium Range suffer from an extra difficulty die.

Removing the front sight uses up a Hard Point? Not doubting you, DM, just seems counterintuitive to say the least. Boggling, really. I am boggled.

****, that's a good word.

Or you just have your player file off the front sight giving the second blaster pistol quick draw anyway....

But has the minor problem of eating up a Hard Point and the bigger problem of making shots at Medium Range suffer from an extra difficulty die.

Removing the front sight uses up a Hard Point? Not doubting you, DM, just seems counterintuitive to say the least. Boggling, really. I am boggled.

****, that's a good word.

Doesn't make much sense to me either, but per the attachment entry on page 190 of the EotE core rulebook...

Hard Points Required: 1

Yeah this game doesn't seem to have any attachments that don't require hard points, even when the "attachment" is nothing of the sort like filed front sights or a serrated edge.