Me, my gf and another friend tried a 3-player game last night. We just barely completed the Watcher in the Water (our threat levels were all at 45+ when we finally guessed the right letter) and then failed miserably with Peril in Pelargir - twice.
I ran an Elrond/Mirlonde/Glorfindel (Spirit) deck. My girlfriend used Gloin, Gimli and Bifur, and my friend Aragorn (Leadership), Beregond (HoN) and Boromir (HoN). The first time around we failed miserably at questing as so many enemies showed up (staging and because of the Leaping Fish location effect) and our Gondor player was eliminated from the game. We tried again and actually got to the third stage, but the dwarf deck was eliminated and the Gondor deck again accumulated too much threat. Elrond and Glorfindel could not withstand the thugs as I lost my healers because of engagement effects.
How are you supposed to complete this scenario (or the other Gondor scenarios) without perfect decks and a huge portion of luck? The opponents are so much tougher and their threat higher compared to the previous cycles, which makes questing and fighting extremely difficult. In this scenario, you also quest with your ATK instead of Willpower, which means that most of our fighters are already exhausted when the battle ensues.
How do you manage this? We've tried this before 2-player and we fail miserably every time. There are simply too many enemies and too much threat accumulation.
EDIT: And we play without shadow cards.
Edited by Olorin93