There have been some good initiative and combat trackers posted here, but one thing missing that I need help keeping track of is the constantly fluctuating dice pool from spending advantages and threats on allies and opponents. So here's my stab at it:
https://dl.dropboxusercontent.com/u/20590891/InitiativeDicePoolTracker.pdf
Note a count of any persistent effects in the top left. For example, in the Long Arm of the Hutt, there is Gamorrean opera playing that gives everyone a setback die until it's resolved. Up arrows are upgrades, down arrows are downgrades.
Note character initiative scores in the top right. It seemed easier to just note the score as, say 3S 2A, rather than taking column space for each dice type. Also note any persistent effects that a character might be experiencing, for example, from critical wounds.
While tracking each round note any boost dice, setback dice, upgrades, or downgrades by adding a tick in an upcoming character's slot in the round. Once you've checked that character's turn, those dice/upgrades/downgrades no longer apply.
Any suggestions are welcome!