I like the idea of representing the really big ships as the playing field. So I started thinking about what all I would need to do this. I came up with a list. Actually, more accurately, I compiled parts of the list from what has already transpired in other topics, and added in my two cents. I pretty much winged the values, they aren't play-tested or anything. You can throw in your opinions and suggestions about that. But what’s really important at this point is identifying the different components of a capital ship and figuring out what their effects might be in the game.