To try to rationalize the movement rules (both personal and vehicle), I've started a compilation of everything I could find in the EotE core rulebook regarding movement (i.e. getting from point A to point B). Anything I've house-ruled is marked with the (HR) tag.
You can find the PDF of this document here . I've included the text of it below, as well. (Edit: updated to include fjw70 's excellent "zone" concept for vehicle movement).
- Engage or disengage with someone.
- Move to another location within short range.
- Move between short and medium ranges.
- Move between medium and long ranges.
- Move between long and extreme ranges.
- Short : 10 wounds, 10 strain
- Medium : 30 wounds, 20 strain
- Long : Incapacitated, Critical Injury at +50, 30 strain
- Extreme : Incapacitated, Critical Injury at +75 (or death, GM discretion), 40 strain.
- Speed 1+ : move to another location within close range.
- Speed 2+ : move between close and short range.
- Speed 5+ : move between close and medium range.
- Speed 1+ : move between close and short range.
- Speed 2+ : move between close and medium range.
- Speed 5+ : move between close and long range.
- Fly from planet’s orbit to safe hyperspace jump distance: 5-15 minutes.
- Fly from planet’s surface to one of its moons: 30-90 minutes.
- Fly between planets in a star system (varies widely): 6-12 hours.
- Fly from center of star system to its farthest limits (varies widely): 12-72 hours.
- Within a sector: 10 to 24 hours.
- Within a region: 10 to 72 hours.
- Between regions: 3 days to 1 week.
- Across the galaxy: 1 to 3 weeks.
Edited by JonTheBold