I have a few questions after running and playing in several games.
1) At the end of each scene you are normally allowed a chance to recover strain. Can you recover strain with advantages at the end of a scene? The rules state that you recover 1 strain per success (but characters can normally recover strain with advantages on checks). Also can you recover strain on initiative checks?
2) Is making the jump to Hyperspace an action? Is there anything else that needs to be done after the astrogation check?
3) Can you render unconscious NPCs (that don't have strain) with stun damage?