Galadriel

By faith_star83, in The Lord of the Rings: The Card Game

Blah .... I wrote a post, thought i posted but apparently not ... Again then ....

As far as Galadriel goes, she also is credited to test herself against the temptation of the one ring, being able to resist. Her ring, One of the three given to elves, was about the defense and preservation of her realm. She was of the chief elves when they left for middle earth in FA, though her party did not take part in kinslaying. And since most of her features are in sillmarilion, i might forget things though it is the one i love most.

Glorfindel where indeed two different elves, whom story at some point was added together to make one. I cant remember more cause i just woke up cause my son fell off bed at two in the morning, thus my mind is sleeping, as i will be doing so soon hehe

more lore when it comes to you nick! Thanks :)

Her ring, One of the three given to elves, was about the defense and preservation of her realm.

Maybe her ring could do some kind of character defense boost.

Imo she could be lke

Threat 14 ( it may seem big, but will explain later)

Willpower 5 (but with an effect that could raise it)

Attack 1 (not a combat fighter)

Defense 2

Hit points 3

Exhaust galadriel to choose a location. Place 2 progress tolkens ( this goes in my mind cause of her deep knowledge on middle earth, dwelling there more years than anyone, also since her magic allowed her to destroy dol guldur, she had power to overcome obstacles)

And the there would be Nenya(her ring) on a cost of two with text

Attach to Galadriel.

Exhaust nenya and galadriel to chose on of the two options

-Raise a characters defence by 2 , after the charcter defense, ready him.

-chose a character, heal 3 HP on him (she had great heal powers and i think it had to do with the ring)

We have the mirror, cost 3 maybe

Attach to Galadriel

Exhaust mirror and galadriel to chose one

-look the to 5 cards of your deck. Play one for no cost (if it has the same sphaire as galadriel) and return the other by any order on top of your deck

-look the top 5 cards of encounter deck and return them in any order.

Now, thats why the threat at 14, cause her abilities when used with her items give players huge advantages. Galadriel cannot have raised stats for att and def, this was not he case... Her abilities were knowledge, and of magic.

Maybe my thought is all wrong, never again tried to think of a player card, so forgive that it may be a total stupidity since there might be game aspects i do not take in consideration, but thats what i came as a thought.

Edited by Nickpes

I forgot her bond with Gandalf, it was very strong with mutual respect. Thus there should be something on her card like

"When playing Gandalf pay one less resource"

Or

"Exhaust Galadriel to ready Gandalf"

I forgot her bond with Gandalf, it was very strong with mutual respect. Thus there should be something on her card like

"When playing Gandalf pay one less resource"

Or

"Exhaust Galadriel to ready Gandalf"

I do like the thought, Nick. It is very nice thematic-wise, but from a game-mechanic point of view this ability will be way too limited, as you only get to use it when Gandalf is in play (which he almost never is, since only quickly visits). Plus, you always needed to include both in the same deck to make ultimate use of them.

Actually, what I think would really cool is seeing the mirror as an encounter objective in an upcoming LotR Saga Expansion,

where the hero's get a chance to glimpse into the future.

Less cool, but nice to have would be a spirit event, where you could get some Gildor-like card-scrying/draw effect. I think Gildor's ability is my very favourite so far anyway :P

the mirror would be nice I agree to use by anyone, but Galadriel had it, it was not something around middle earth, so she should be connected with it someway

PS : I also love Gildors ability and Gildor in general, especially in the books,, but Imladriz stargazer with Elrond and Vilya are even better IMO.

Edited by Nickpes

It's hard to account for the age of an immortal. I seem to recall that Galadriel defeated a balrog in single combat during the first age?

I heard Glorfindel was the only individual to ever manage such a feat.

Let's not forget Lord of the White Fountains of Gondolin.

He slew Gothmog the lord of Balrogs himself.

IMO there is a problem with Galadriel ... she should be more powerfull than Gandalf, Saruman or Elrond ...

Actually No. Galadriel is NOT more powerful than the Istari, who are of the Maiar, who were present at the Music of Ainur, before the creation of world, let alone the Elves.

Galadriel is the most powerful and eldest Elf in Middle-earth at the time though. And it could be argued she is one of the greatest of the Noldor, second only to Feanor who is long dead by the hands of the Balrog, Gothmog during the First Age. She, like Melian the Maia, effectively kept Lothlorien on locked down from agents of Sauron. She learned from the Valar themselves, the great powers of the world, having been born in the Undying Lands prior to the First Age.

Thanks for the extra info. Now can you expound a little more on the Istari? You have peaked my curiosity. By all means start a new thread if you want :)

It's hard to account for the age of an immortal. I seem to recall that Galadriel defeated a balrog in single combat during the first age?

I heard Glorfindel was the only individual to ever manage such a feat.

Let's not forget Lord of the White Fountains of Gondolin.

He slew Gothmog the lord of Balrogs himself.

Yes, I was just going to say that, Ecthelion took out Gothmog, at the cost of his own life. Truly, one of the best warriors of all time.

I would like it better if she would be a 'force', rather than a character. Or a utility character that can't attack, quest or block, but has regenerative/protective powers for other characters. Some thing like this:

Lore
Threat: 7
WP: 0
AT: 0
DF: 2
HP: 5

Galadriel cannot attack, quest or block.

Action: exhaust galadriel to lower a player's threat by three. Can only be used on a player with a threat of 35 or higher.

Response: when a response or card is played that heals a character, lower its cost by 1

Something like that. It doesn;t really seems right to have galadriel walk about in middle earth. She stays in lothorien, but evenso has considerable influence.

There's no reason to think of Galadriel as more powerful than Gandalf, for the wizard is an Istari, one of the Ainur, and therefore a greater spiritual entity than an elf.

Of course Galadriel was one of the most powerful elves in Middle Earth along with Elrond and Glorfindel. Galadriel had seen very ages, lived amongst the Valar and learnt from them. Elrond had a kind of lore alike but he was much younger and he had not seen Valinor.

Glorfindel was different. Presumably he was the most powerful elf during the Third Age but specially in combat and facing the evil forces. After his death in Gondolin, he was returned to life by the Valar in Valinor. They made him more powerful, almost as a Maiar, and sent him back to Middle Earth to fight against Sauron and to give strength to Gil Galad and Elrond. He would be like an angel or saint amongst the elves: purged from his sins and renewed. He was the only thing that the Witch King feared. Indeed he was supposed to be the captain of the elves in the last fight against the shadow in case of a failure of the fellowship of the ring. That's the reason why he didn't join the fellowship.

Edited by asfaloth

I'm not sure about stats and i agree that she would have a high threat cost... ability wise:

how about something like the following:

(Maybe time x) Exhaust Galadriel to look at x encounter cards, put back on top of the deck in any order you choose. (no other player cards, actions or abilities can be played on the encounter deck for the rest of phase or perhaps round). To stop it being abused with the likes of Palantar).

Once per game: Exhaust Galadriel to move all engaged enemies back to the staging area and for time x no engagement checks or attacks can be made. Heal up to 1 damage on all characters... (re the respite that fellowship had in Lorien).

I think she should be an ally similar to Gandalf.

She should have some powerful threat reduction ability

or
It would be cool if there were some way she could give you a short "break" from the game where your threat didn't go up and you didn't have to engage any enemies but they still piled up in the staging area until you were ready to get back on the road (to represent the theme of the Fellowship resting in Lorien). Maybe that would be better if there were a player 'location' card for Lothlorien.

Lore Ally

Cost: 4

Will Power: 3

Attack: 0

Defense: 1

HP: 2

Galadriel can not commit to the quest and is discarded if her Will power is ever 0.

Quest Action: Raise your threat by X to reduce Galadriel's Will Power by X (til end of the Round) to peek at the top X cards of the encounter deck. Move any treachery cards to the discard pile and put the rest back on top on the encounter deck in any order.

I think besides willpower (representing her magic and wisdom) her physical stats should be low. But using her magic power she should be potentially awesome in everything...

Galadriel, Spirit Hero

Threat Cost: 10

Willpower: 4

Attack: 1

Defense: 1

Hit Points: 3

At the start of the round Galadriel may exchange her Attack or Defense value with her Willpower value until the end of the round

Action: Exhaust Galadriel to reduce target players threat by 3

Ooo! I like that idea, Legolas. Although I'd probably lower it to "Lower by 2 threat."

Lore Ally

Cost: 4

Will Power: 3

Attack: 0

Defense: 1

HP: 2

Galadriel can not commit to the quest and is discarded if her Will power is ever 0.

Quest Action: Raise your threat by X to reduce Galadriel's Will Power by X (til end of the Round) to peek at the top X cards of the encounter deck. Move any treachery cards to the discard pile and put the rest back on top on the encounter deck in any order.

Lore treachery cancellation, I like it. And it fits really well with Galadriel's powers. Perhaps slightly more tasty:

Galadriel - Lore - Ally

5 cost / 2 willpower / 1 attack / 2 defense / 4 hit points

"Quest Action: after Galadriel has committed to the quest, and before encounter cards are revealed, reduce Galadriel's Willpower by X to look at the top X cards of the encounter deck. Discard one Treachery card of your choice and return any remaining cards to the top of the encounter deck in any order."

Fits in with Lore's scrying theme, provides Treachery cancellation and gives you a choice of questing with her Willpower or not. I have increased her cost and reduced her base willpower to 2 because I think it might otherwise become too powerful, but this would still allow some shenanigans through Faramir, Elrond's Counsel or Children of the Sea if you wanted to develop this into a major deck theme.

Ever since the appearance of Denethor and his ability in the core set I have regarded questing as a fairly fluid concept where not necessarily every character providing willpower to the quest is actually running through a forest. So I would not mind having Galadriel as an active quester, but I can see where other people may have a different opinion.

Edited by ClydeCloggie

I think besides willpower (representing her magic and wisdom) her physical stats should be low. But using her magic power she should be potentially awesome in everything...

Galadriel, Spirit Hero

Threat Cost: 10

Willpower: 4

Attack: 1

Defense: 1

Hit Points: 3

At the start of the round Galadriel may exchange her Attack or Defense value with her Willpower value until the end of the round

Action: Exhaust Galadriel to reduce target players threat by 3

I have been pondering about Nenya (Galacdriels ring). While I have several ideas, this version seems to be the most fitting in my opinion:

Nenya, Ring, Artifact

Cost 2 (Neutral)

Attach to Galadriel. She gains a lore resource icon.

Action: Exhaust Galadriel and Nenya to cancel the "when revealed" effects of a card that was just revealed from the encounter deck.

We have been waiting for this strong effect to pop up again since the core set and to me it seems to be about time. To Galadriel/Nenya this action seems to be very fitting. It's the best, most wanted and rarest defensive ability I can think of.

Agreed, treachery cancellation would be most welcome.

the designers would have to be really careful on that effect. most quests in this game pretty much are based around treachery cards.

enemies and locations are fine, but its the treacheries that kill more often than not (and often through manipulating enemies and locations)

so she would have to have some good stats to make exhausting her quite a poor trade off. it is nice though

rich

I agree. It would be a very usefull, strong and unique effect. Bejond game mechanics what I like best about it is that it seems so incredibly fitting for Galadriel! And it really should be strong and unique. Like Elrond with Vilya. Besides I think getting a free card and being able to play it for free would still be the stronger effect!?

really? I think the ability ClydeCloggie thought of is way stronger. Manipulating the quest deck is very powerful. Then again, I'm a solo player. I might not be the case in multi.