No, if he lost he would be raving about how cool the quest is.
This box isn't that hard, so I wouldn't expect to be hearing its praises sung by the power gamers among us. Also, you do have to admit that the first quest is pretty "vanilla." Fight and quest, very straightfoward. "Time" is cool but doesn't bend the typical game experience any in the first quest -- when time expires, you just take damage, get more enemies, or lose the game. So it just adds pressure but not a unique flavor... this is a flavor that's been around for awhile. So I can see where he's coming from.