I posted a thread about this on team Covenant, seen here:
http://teamcovenant.com/hothie/2013/08/19/the-fettigator-tm/
So I tested a squad out yesterday against CommanderScrappy to see how it performed.
My squad:
Fett with navigator, Engine Upgrade, Veteran Instincts, Proton Bomb
Bounty Hunter with Navigator
Academy Pilot
He was running:
Vader with Homing Missiles
Bounty Hunter with Anti-pursuit lasers, Gunner
Tempest Pilot with Homing Missiles
The asteroid setup is fairly typical, with me putting my 3 in the corners at Range 2, and him putting his 3 in the middle to clog it up.
I set up with the BH on the left and fett in the middle. i do this because I know where Fett is going to be in 2 turns.
(sorry for the different size images. I'm not very tech savvy with these kinds of things.)
Turn 1 AP went 3 bank, BH went 4 straight, and fett did a 2 turn with a boost. Scrappy went slow with his guys so he could see where I was going.
Next round I wanted to keep AP out of my way in future rounds, so i turned him right. BH went 3 bank. fett did another 2 turn and boost, to make my attacking front look like this:
Compare that to where I started, and it's a dramatic change.
Well, I'm happy with the initial setup and moves. Where I went from here didn't work out so well, so I need to work on that more. He was able to kill the BH fairly quickly, and I landed on 3 asteroids throughout the game, plus had both Blinded Pilot cards come up, so fett didn't attack for 5 rounds, and that was huge. I managed to only kill Vader. Plus it didn't help that my asteroid rolls were hits (2 out of 3, I think), and both of his APL rolls were hits.
I need to get better at judging exactly where the different bank maneuvers will land me, and I'm going to change out the BH Navigator for something else. i didn't use it hardly at all, so I'm thinking of changing that up. I will likely take VI off of Fett, which i really don't want to do, and upgrade the Navigator to a Flight Instructor on the BH. That should make him last a while longer into the game.
The Engine Upgrade was great on Fett, as it got me out of a lot of firing arcs, which was my goal with this squad. The only thing I didn't like about it was not being able to modify my dice either way when i boosted.
Overall I like fettigator, I just need to tweak the squad a little and get better at judging my exact ending positions of the banks.
Edited by hothie