So I've just ran our groups first game using the new system, and we're all in agreement that the new system seems pretty slick. However, we did come come across something that kind of got us stuck; the wording on Overwatch states that a character can declare that if anyone within their kill zone moves Overwatch will activate. So if there were multiple moving targets with the kill zone does this mean the Overwatch er would get their full Overwatch AP to attack each target? If yes would I be right in saying it's entirely within the realm of possibility for an Acolyte with a Heavy Stubber to empty it's full clip in one turn of reactionary fire (Overwatch for 4 AP against 5 unfortunate NPCs caught out in the open).
Also, entirely unrelated, but I've noticed a few people on here commenting on the over-use of Agility when it comes to skill tests, and was wondering what people though to possibly using Perception as the Evasion characteristic against ranged attacks. I know Warhammer 40,000 isn't the most realistic of settings, but being able to dodge bullets never really settled quite right with me, well, not as a level 1 character at least.
Edited by Dartneis-Is-Back