In researching on which Species, Class of Character or Characters
that I would enjoy playing this game as, I see the game has many
variations to select from.
I found that the game does not support a multi-class character.
True, should the Game Master (GM) allow a multi-class character,
the experience would, naturally of course, be divided by how many
classes the character would be.
A valued type of character would benefit the game (or, "adventure"),
on many levels. One being that the game has few players. Naturally,
this being the case, to succeed in a game, a single-class character
can only do so much. With certain circumstances, an NPC would need
to be used to do a task that the character or characters can not.
With a multi-class character, can fill obligations much easier.
This character or characters have to be used by discretion with the
GM's understanding and knowledge that talents will be used in fluidity
of the gameplay.
I am not saying that a multi-class character is needed.
As a house rule, it should not be overlooked.
This is, of course, my thoughts on having a multi-class character.