Pls release the varient X-Wing stand alone as well

By Reaver027, in X-Wing

Since the two new models can not be used in standard 100 points games i really do not want to buy them. But since the new varient X-Wing with new Pilots will most likely be playable in those games can we please get a chance to just buy that fighter plus upgrade cards?

I am not going to buy the big ships anyway but i would spend money on a varient with new pilots and new upgrade cards.

Edited by Reaver027

Ok, I'll try my best...

I posted this on another thread but i think it is relevant here. I feel the same as you. I would like to have the large ships, but in all honesty i won't get to play "Epic" size games very often, so buying these large ships is not on the top of my to do list. So I'm hoping that if the escort ships/pilots are not available as a separate pruchase, then the "escort" pilot will have a Pilot ability that synergizes with the capitol ships. Something like "When in range 1-2 of a capitol ship, you may re-roll X dice". That would make sense for the escort role, and it wouldn't punish players who want the extra pilot but don't want/can't afford the capitol ships that they go with. It would make this pilot pretty useless unless you are playing with the capitol ship. So other than for completionist sake, there would be no reason to have this x-wing and its pilot for your normal dog fight games

Or they could just flat out ban everything from these two expansion in the standard 100 point games.

I would prefer the extra X-Wing varient tho.

I am sure that even if FFG decides to release the escort X-Wing exclusively with the large ship, you will still be able to get it. Just look on Ebay for someone selling the X-Wing alone, or at least the cards. I know I have plenty of X-Wings myself, and I am likely to purchase a couple of each ship so the "extra" unique pilot cards are not useful to me.

I've been comparing these packs to the scenario packs from DDM and SWM: Large Blue Dragon, ATAT, ATST/Endor, etc. The maps from the scenario packs were generally usable in tournament play. Or to the contrary: why aren't the Senator's Shuttle or Satellite tokens usable in tournament play!

Just because the 'main attraction' of a particular product isn't useful for a particular purpose doesn't mean that other portions may not be usable.

Try to find a friend who is buying more than one rebel transport and chip a little in to get one of the x-wings. Its likely that they only have duplicate generics of things we already have and unique cards that having more than one of won't be useful. Unless of course they decide to stick a Rogue Squadron Pilot generic in there... then there will be a lot of fist shaking if they don't release it separate.

I'm hoping Fantasy Flight has given this some thought and that these larger ships will be great for those players who want those huge, epic battles, but that they will continue to support the game on all levels. Releasing new ships and such for players of small, medium, or large games with varying size fleets.

I'm hoping Fantasy Flight has given this some thought and that these larger ships will be great for those players who want those huge, epic battles, but that they will continue to support the game on all levels. Releasing new ships and such for players of small, medium, or large games with varying size fleets.

This game is only a year old. Give it some time. I think people will start getting "bored" of standard play and will want the Epic space battles. FFG has to slowly sprinkle larger ships to grow one end of the spectrum while appeasing the other.

I wouldn't be suprised if you can buy these on e-bay shortly after they are released. But if part of the point of the varient x-wing is to improve the sale of the transport, then it doesn't really make sense for FFG to release it seperately. At least not at first.

Any time a company produces some sort of colectors item, or something that part of a package, it doesn't help their sales in any way to break up that package.

As it is, there will be a number of people who will buy the transport for no other reason they to have the varient x-wing, maybe not a huge number, but enough that releasing it sperately will mean fewer sales of the transport.

I think it's also a way to lower the effective price of the Transport, the X-Wing probably already has covered it's production costs, so they can afford to throw one into the Transport as an extra which means the whole set can be far better value than if they had costed the transport on it's own.

Edited by Rodent Mastermind

This game is only a year old. Give it some time.

That stance made the video gaming industry a mess.

That is the typical answer you will get if you buy a buggy game or incomplete game.

And now we find out that both ships will be coming with upgrade cards and crew. Personally, I'm already sold on getting at least one of the CR-90 and the GR-75, so it's not so big a deal to me. But I can empathize with those out there that don't want or can't afford to add these expensive additions. I do believe that the cards in these sets will probably be epic game based, so it may not be a big deal if you don't have them and the ships. But the X-Wing has at least two unique pilots and I'm guessing there might even be a droid in there. While you will certainly find people who are breaking up sets to sell individually, you can bet the X-Wing is going to be going for a lot more than standard ones do. In fact, if you want a second transport, getting a set that has been broken up for the X-Wing might be a cheap alternative to buying a whole new set...

I'm hoping Fantasy Flight has given this some thought and that these larger ships will be great for those players who want those huge, epic battles, but that they will continue to support the game on all levels. Releasing new ships and such for players of small, medium, or large games with varying size fleets.

This game is only a year old. Give it some time. I think people will start getting "bored" of standard play and will want the Epic space battles. FFG has to slowly sprinkle larger ships to grow one end of the spectrum while appeasing the other.

FFG certainly knows their craft, so I'm willing to bet you're right.

First off, I know already, if you don't like it, don't buy it.

But this kind of thing typically drives away more players than it brings in. Sure, the hardcore fans go nuts for it, but the casuals lose interest. Keep in mind that if you upset a large part of your customer base, you lose those customers. If you lose enough customers, FFG may decide X-wing is no longer popular enough to make profit. If they decide that, then no one gets new stuff.

FFG originally called the Falcon a medium ship (leading to speculation of large ships), then quickly retracted that.

FFG said they'd stick to scale on all ships.

FFG said they didn't plan on capital ships.

FFG announces capital ships.

First point is that this causes some concerns about the honesty of FFGs statements. Concerns of power creep. Concerns of cost gap between playing and being competitive.

I originally wanted to keep a solid collection of everything they released. But I had no interest in the capital ships. What will I be missing if I don't buy these ships though? Pilots with powerful abilities? New weapons, co-pilots, droids, abilities?

Obviously, it's too early to really get too worked up. We don't know what will all be released here, but I'm guessing there are a lot of people on the edge of their seats that are seriously considering their continued support.

And a equal number of people drooling over them, and dreaming of epic battles...

And I'm quite sure if I'm playing a big battle on a 4x6 board with frigates and swarms of fighter craft trying to blow them up, I will get new players.

It is official. The recent post notes that the large ships will come with crew cards, multiple upgrades, and the transport will come with 4 new pilots, including Wes Janson and Porkins.

I'm thinking sales on these will be just as high as the medium ships, due to the fact that they're iconic and finely detailed. People will use them for display, if not for play. Non-player Star Wars fans will buy them.

And, based on the tournout of players at Gen Con and other tournaments, I don't think they'll loose enough tournament-level players to make a difference.

And now we find out that both ships will be coming with upgrade cards and crew.

This is possibly a so-so choice, IMO. Not really bad, but not really good either. If they include cards that are really good for the standard 100 point toury style game. They kind of put people into a spot where they either buy the transport or do without useful options fo their game. If someone has no interest in using the transport itself, I can see how they might be upset at either doing without, or spending money on something they don't want.

But on the other hand, you can easily make proxies of the cards once released so unless you're a hard-core tourny player it's not like you are really forced to pay for the transport, just for the card.

Myself I think that's what I'd do. I will most likely end up buying the CR90, if for no other reason then to put it on display. It looks gorgeous, and I freely admit that the SW geek in me wants one bad. The opening of AHN is something that sticks with me to this day, and so the CR90 holds a special place in my heart.

The transport... not so much. I don't know that I want a 5th X-Wing, I don't know I want then transport either... So the only real value the ship would have would be the cards, which as I said I can print out proxies for easily enough.

A 5th X-Wing will lead me to wanting a 6th, or perhaps even a 8th for epic rules... Which means more Y's, more A's, more Ties, ect...

I understand that many people are less interested in big ships, but I don't understand the angst over them. 4 of the smaller ships was $60 anyway, so it isn't like buying a capital ship expansion represents any more money than a normal expansion. I understand you probably won't play them very often, but then again how many people are using 4 A-Wings?

People need to compare the costs of the big ships to other miniatures games. FFG is giving us a great cost for a lot of plastic that comes pre assembled and painted and has new cards, rules, and missions. We are getting a huge value for the cost compare to almost any other miniatures game out there.

I personally can't wait to get my hands on these, but I understand people who don't want to. I am also torn on the upgrade cards. Personally I plan on buying them so I hope they come with cool stuff that I can use in regular games. I have hoped for a while that we would get to put Leia in the Falcon. That said a company that stacks "must haves" into big cost pieces that you can't really use in regular gameplay makes me feel kind of icky. The balance would be cards that are most useful/applicable in epic play but somehow I don't really expect Porkins to fit that (based on thematics).

Seeing as this isn't actually wave 4 and that it shouldn't interrupt the regular release schedule I would hope that FFG is keeping their mind toward the 100pt scene. Either way I guess we will have to wait and see.

"While the Rebel transport is only legal in the game’s Cinematic Play and Epic tournament formats, the rest of the expansion is likely to make its impact upon the standard game with five different upgrade options, a new X-wing miniature, and four new X-wing pilots, including Jek Porkins and Rebel ace Wes Janson.

"

Well they already stated that those new cards will have an impact on the standard game. This might push me and others out of the game. The game is heading down a very dangerous path and i do not like that at all.

First off, I know already, if you don't like it, don't buy it.

But this kind of thing typically drives away more players than it brings in. Sure, the hardcore fans go nuts for it, but the casuals lose interest. Keep in mind that if you upset a large part of your customer base, you lose those customers. If you lose enough customers, FFG may decide X-wing is no longer popular enough to make profit. If they decide that, then no one gets new stuff.

FFG originally called the Falcon a medium ship (leading to speculation of large ships), then quickly retracted that.

FFG said they'd stick to scale on all ships.

FFG said they didn't plan on capital ships.

FFG announces capital ships.

First point is that this causes some concerns about the honesty of FFGs statements. Concerns of power creep. Concerns of cost gap between playing and being competitive.

I originally wanted to keep a solid collection of everything they released. But I had no interest in the capital ships. What will I be missing if I don't buy these ships though? Pilots with powerful abilities? New weapons, co-pilots, droids, abilities?

Obviously, it's too early to really get too worked up. We don't know what will all be released here, but I'm guessing there are a lot of people on the edge of their seats that are seriously considering their continued support.

I think some people are making this out to be a bigger problem than it really is. Yeah, the transport has a new X-Wing and pilots, but I'm sure a lot of dedicated gamers will be buying more than one transport, so at least there should be some of the unique cards available on the secondary market.

But really, for $60 the transport isn't a bad value when you look at it this way. It's two ships for the price of four regular expansions, and lots of people buy 3-4 of each ship anyway. This set you probably will just need the one, unless you want to have multiple transports of course.

60$ is really bad value if the only thing you can use is 15$ X-Wing plus some upgrade cards. Thats 45$ wasted on something you can not even use.

I did buy one of each of wave 3 for the same amount.

Edit: Right now only see two possible solutions to this problem.

1. Release the Ship as a stand alone or at least the pilots and upgrade cards as a booster pack.

2. Ban the new cards from the 100 point skirmish games.

The first solution even if it just is the booster pack is my preferred solution. Or risk losing players.

Edited by Reaver027

60$ is really bad value if the only thing you can use is 15$ X-Wing plus some upgrade cards. Thats 45$ wasted on something you can not even use.

I did buy one of each of wave 3 for the same amount.

Edit: Right now only see two possible solutions to this problem.

1. Release the Ship as a stand alone or at least the pilots and upgrade cards as a booster pack.

2. Ban the new cards from the 100 point skirmish games.

The first solution even if it just is the booster pack is my preferred solution. Or risk losing players.

I think it's all relative. I'm probably planning to buy the $60 transport just for the x-wing and cards then turn and sell the transport and the associated cards on ebay. I'm sure there will be people who want multiple transports for Epic battles so I won't be "wasting" $45.

Maybe FFG made a mistake with mixing standard game pieces with Epic game pieces, but that's neither here nor there.

And there's also the option of just printing the cards for casual game play so people don't have to feel like they HAVE TO buy the expansion sets.

Edited by Deltmi

Time will tell...I would not get worked up over it too much right now.

My guess is the expansion internet pricing will be more like $45-50 and that does not seem like a bad deal. I have a friend who runs a online game store and their pricing is usually 35% off retail, so it all depends on how much mark up the retailer needs to keep to stay profitable.

As mentioned in above posts if you do not want the transport I bet it could be sold and the X-wing will cost you $0-10. I am sure there are those that will buy multiple exansions and have no use for more than 1 X-wing either and they will be available on the secondary market.

Not sure what I plan to do with the Epic ships as they still seem a way off at this point. I doubt it will be something I pre-order as I will want to see it and the mechanics first.

Edited by afilter