Happy Monday, my fellow gamers.
I have a quick question. I'm reading through the first adventure that I'm taking my players through. As I'm reading, I get to the sectino about the stormtroopers being elite and encouraging my players for just run away. Unfortunately, the section doesn't really say what it means to "run from a fight". What have you guys done to make this an "event"? I don't want this to be something like:
Players: We turn and run!!!
GM: So, you ran from the squad of Stormtroopers. What would you like to do next?
Suggestions?