They do read

By ThenDoctor, in Dark Heresy Second Edition Beta

I don't know, I think my implied idea of "ignore the grognards" is a pretty good one.

At least for me, the books would become obsolete.We used completely own houserules for playing DH1, as we didnt like the official rules after playing them for about a year. Since that, we rarely took any look imto the books. Same will happen as soon as dH2 is there.

Didnt you just say earlier that you hate when your book collection becomes obsolete? What you seem to be saying here, though, is that you and your players go out of your way to stop using the books and just do house rules. So, what is the problem here?

The point I was more trying to make cps was that with the switch there was still an option for 3.5 fans in the form of paizo and pathfinder, Warhammer does not offer that luxury. For all of us who happen to like 1st edition and just wished to see it cleaned up a bit more and all brought into line we are crap out of luck. As for leaving long time fans in the dust it does hurt the companies image as well as lessen the value of the customer to just a wallet to siphon cash out of instead of a valued member of the community whom the company every now and then will cater to along with thier new clientel

I'm sure fantasy flight is very happy that they don't have an open gaming license that allows other companies to essentially steal and profit off of their licensed and created property.This is where this argument falls apart to me. Players get mad about their old books becoming obsolete. They also get mad that thy are no longer being sold new books with the old rules. So, why does it matter if your books become obsolete if you want to buy more stuff anyway? Here's the thing, FFG is a business, and RPGs are a business. Core books always sell better than rules supplements always sell better than fluff supplements. So there is reason one to put out a new core book. The old DH rules are a decade of game design old, and although lots of people won't admit it, rpg design has advanced pretty significantly in the last several years. Reason two to add new rules. FFG has also put out a truckload of books for DH by this point, as well as the other systems. The old 40k setting is pretty much dry in terms of content that can actually be sold. What about fluff content? That doesn't sell. What about rules content? The more of that you put out, the worse and less balanced the rules are gonna get. Reason three to do a new system.So here's where we're at:DH needs a new edition because that sells well.DH needs a new edition because its rules are messy/bad and out of dateDH needs a new edition with different rules because the current rules are bloated with supplementsDH needs to sell in order for them to make ANYthing.Nothing is stopping anyone from using their old rules.FFG has no need to put up a more simple to convert system for an old broken set of rules because its first a hassle and second means they can't put out new versions of older books.A lot of the reason for changes is a business decision. Part of the decision is just being practical. Part of it is an honest belief and invention to just write better rules. Gaunt zero is right that some people hate change, and that's their opinion. The book was ALLOWED to be changed because its a good business decision. The actual changes were made with the intention of fixing up the system. Even then it's obvious that the designers have some sacred cows that they're not allowed or willing to do away with, even if they are outdated game design.TL;DR FFG is a business and its not worth feeling betra

yed by a business doing what they have to in order to make money.

Yes, I do hate it to work outside the books, this is why I really would like to return to them.

Capitalism is loyal towards you, as long as it is a good business for them. So do not talk your own market power small.

If you decide not to buy, it hurts a company. If many decide that, it hurts a lot.

And the core users, those who spread word about a product and who indirectly do marketing and playtesting without costing a cent, are the ones you defininetely do not wanna lose. This has nothing to do with loyalty, but with the need for a product staying alive.

So be a little more self-conscious and dare to speak what you want. Because this is the thing you want to spend money on. You do not have to spend money on anything that is put in front of you.

I am really fed up with good-dog-obedience to accept everything as one gets it and just complaining that tjere is no other way in the mean mean capitalistic world. Grow up. Say what you want, get produced what you want, pay for what you want, FFG gets good money for what you want - everyone wins, no one whines.

Nobody is saying that you should just accept the new rules and deal with it - by all means, if you don't like them, don't pay for the full version. FFG will be assuming they will get more new customers than the existing customers they lose, and they're probably right. If a business only ever caters for their existing customers, not only will they not grow, in most cases they will shrink.

Besides, they've already got $20 from you.

Yes, but they could get much more than this lousy 20.

IF they decided to publish something like a Calixis Compendium with conversions to old stuff (which even might be done faster than inventing completely new stuff for one book), I wouldnt expect it to get it for free. So if a conversion could make their customers happy AND would also create cash flow, I'd see no reason why not to at least give it a thought.

I can just speak for myself, but I would happily pay 30-40 to get something, which keeps my DH1 collection up to date with the new rules, and this would also tie me closer to the new rules and future supplements.

By the way, this conversation has gotten wayyyyy off topic. The original posting commented on the developers actually reading the forums and taking into consideration our ideas. Currently this topic offers no compelling ideas whatsoever.

Thank you!