Another thing that is not really clear for me. If a player suffers his first crit, he is gonna roll with a d100 on the crit table. If a second crit was triggered by advantage points within the same attack he had to add +10 each time it was triggered to the roll.
e.g. he rolls a 45 and had +10 for a second crit within the same attack he got a 55 what results a Fearsome Wound with an average severity.
What happens exactly, when the second critical hit comes in? He had to roll a d100 again and add +10 to the 55 as I understand by page 218 in the corebook?
e.g. he rolls a 50, what would mean 50 + 10 + 55 = 115 (Temporarily Lame) with a hard severity?
Or did it mean, that the player ONLY has to add +10 to his first 55 points without rolling a d100 for a second time?
Second question is healing the crit injuries: Do I have to heal EVERY single crit he had suffered beginning with the hardest one backwards? In my example here first the Temporarily Lame and the next time the Fearsome Wound, or is everything done by healing the hardest one?
Thanks for your help!
Gargi
Edited by Gargi