Hello all.
I've read the rules quite a few times and watched some YT vids to attempt to understand these phases and the order in which they occur. I'm a little confused!
Planning - I choose which cards I put into play from my hand (resources allowing) by taking note of the cards in the staging area.
Quest (Commit) - I choose which heroes I commit to the quest by looking at and trying to exceed the threat in the staging area with the commited heroes' willpower total. Ideally I need to aquire progress tokens here yes?
Quest (Staging phase) - The encounter deck deals another card into the staging area - potentially ruining both my choices I did in the planning phase previously and my quest commitment? Seriously?
Quest (Resolution)
Travel - I'm given the opportunity to move a location from the staging area to the quest area in order to reduce the staging phase threat total (the downside to this being that I have to sideline progress tokens to this location until it is removed) - once again - why now?
Why not this phase order:
Quest (Staging phase) - i.e. all staging cards revealed so I can decide which
Quest (Commit phase) - heroes to commit whilst also deciding whether or not to
Travel - to an available location (whilst taking a knock short term by the progress token sidelining) in order to reduce the threat and then perform the
Quest (Resolution) - to deduce the progress (if any) made and then onto the
Planning phase - to plan properly by looking at the REAL resulting total threat/enemies in the staging area
Opinions everybody? I'm not trying to rewrite the game btw ![]()
I'm sure someone can give me an explantion as to why the phases are in the order that they are in the rules...
Edited by komakino