This has probably been said elsewhere, but there seems to be a very nice line-up given the four new Hobbits.
Just having Sam, Merry and Pippin is very good for solo. But for coop, the other deck can consist of Glorfindel, Strider and Fatty to get most of the main characters of the first book as heroes. Gildor, Maggot, Butterbar, Bill, they can all enter as allies (and Gandalf).
And it seems it could work very nicely. Fatty himself is a bit underwhelming but should combo well with Strider. Merry can buy Elven weapons for Glorfindel (and Strider when possible). Use the Hammer-Stroke or Son of Arnor combos to get enemies to Sam and Pippin and kill them with Merry and the help of the above two equipped with Rivendell Bows.
There is a slight problem with the Pipe and Smoke Rings. Fatty can play the Pipes on the other Hobbits and they will get willpower boost from Rings but not the threat reduction and thus no Pipe effect, which would be a shame. One has to find a better way around that. And I do hope more Pipes will enter the game, and be attach-able to other characters; Strider, and especially Gandalf, were after all renowned smokers.
ps: I thought Elf-stone was great when I (miss-)read the card so that it only brings Lore allies into play. But it actually brings any, which is just sheer power. The only fact from making this too powerful is the trend of having more and more locations immune (and the ruling changed so that you cannot attach to such), fewer in general, and harder to travel to. Still, in the quests like Into Ithilien, this would be a great card to use the mulligan for.
Edited by lleimmoen