Slave 1 Unique Primary Weapon Upgrade Question

By random.brown, in X-Wing Rules Questions

In the Slave 1 set I find two "unique primary weapon" upgrade cards, the Ion and Heavy Laser cannon.

If I purchase either one does it replace my "3" primary weapon, or may I use it or the card's "attack" at my discretion? Even hand weapons in the SW universe have multiple settings, maybe the upgrade is a "stun setting" writ large?

I ask because purchasing an Ion Cannon might make it hard to finish off a marked ship if I can only do 1 damage each turn!

In the Slave 1 set I find two "unique primary weapon" upgrade cards, the Ion and Heavy Laser cannon.

If I purchase either one does it replace my "3" primary weapon, or may I use it or the card's "attack" at my discretion? Even hand weapons in the SW universe have multiple settings, maybe the upgrade is a "stun setting" writ large?

I ask because purchasing an Ion Cannon might make it hard to finish off a marked ship if I can only do 1 damage each turn!

Read them again. They are not primary weapons, which I think answers the question completely. They are secondary weapons, just like missiles, they just don't go away. So yes, you can use them repeatedly

Thanks for the answer, I'll re-read it!

Edited by random.brown

You can switch between primary amd secondary weapons hlc gives you 4 dice ranges 2-3 and then you have your primary 4 dice range 1. Just remember secondary are forward facing only.

Secondary uses the forward arc only, and *aren't* modified by range - meaning no bonus die at range 1 for attack, target gets no bonus die at range 3 on defense. That's an easy one to overlook.

*That's* something I overlooked! It sure makes the HLC more valuable to me. :)

I did too. It's awesome.

Well, - denying a defense bonus at range 3 with a torpedo, missile, HLC, etc, is awesome.

Not getting the bonus when you're firing a blaster turret at range 1 is less awesome.

Secondary uses the forward arc only, and *aren't* modified by range - meaning no bonus die at range 1 for attack, target gets no bonus die at range 3 on defense. That's an easy one to overlook.

Where can i read this rule and this changes everything....

Secondary uses the forward arc only, and *aren't* modified by range - meaning no bonus die at range 1 for attack, target gets no bonus die at range 3 on defense. That's an easy one to overlook.

Where can i read this rule and this changes everything....

Page 10, waaaaaaaaay at the bottom. Basically the last paragraph of the page.

Page 19 on secondary weapons mentions having to have targets inside your firing arc for secondary weapons. I think maybe the insert that came with the Firespray mentions not being able to fire secondaries out of its rear arc, but I'd have to look and that's at home.

Edited by CrookedWookie

Secondary uses the forward arc only, and *aren't* modified by range - meaning no bonus die at range 1 for attack, target gets no bonus die at range 3 on defense. That's an easy one to overlook.

Where can i read this rule and this changes everything....

X-Wing Rulebook Pg 10.

Range Combat Bonuses
Depending on the range between the ships, the
attacker or defender may roll additional dice during this
attack (see “Roll Attack Dice” and “Roll Defense Dice”
on pages 11–12). Range combat bonuses only occur
when a ship is attacking with its primary weapon.

And covered on Page 11-12 as well:

The attacker resolves any card abilities that
allow him to roll additional (or fewer) dice.
Also, if he is targeting a ship at Range 1 with
his primary weapon, he rolls 1 additional
attack die.

The defender resolves any card abilities
that allow him to roll additional (or fewer)
dice. Also, if he is targeted at Range 3 by
the attacker’s primary weapon, he rolls 1
additional defense die

Thanks guys.. Sometimes i think i read the rules to quick and miss the obvious.

And yea, the Slave-1 and every ship, even the YT-1300 must shoot their secondary weapon from its "front" fire arc.

Edited by Klasmars

Thanks guys.. Sometimes i think i read the rules to quick and miss the obvious.

My buddy does that all the time. He sort of skims the rules, catches the high points, and then somehow misreads or ignores important bits that would impact him negatively. :rolleyes: I don't think he even does it on purpose, but he misses a lot of important points, and all of his generalizations seem to work in his advantage.

I think i make up rules based on other games and think that the rules is the same or something..Generalization is the word :)

I played a game where the person read the rules and swore he could mount the secondary weapons on the back of slave one.

It would have been funny if his argument was not in the middle of a tournament.

That's why I always keep the big ship inserts in with my stuff at all times.

Under "Auxilliary Firing Arc," When attacking with a secondary weapon, the ship must still target an enemy ship inside its standard firing arc (unless otherwise specified on the Upgrade card).

I don't think any weapons in X-wing (the the Firespray could mount, anyway) do this, aside from turrets (which Slave-1cant have). In the Star Trek game, Attack Wing, some of the torpedoes can be fired from front of rear arcs.

To my knowledge... and I could be wrong.

All primary weapons use the forward firing arc except:

  • MF has 360
  • Firespray has both a standard and aux (rear) firing arc

All secondary weapons use the forward firing arc except:

  • Turrets

Are there any others?

It would be more accurate to say that:

  • Every weapon, primary and secondary, use the forward firing arc.
  • The YT-1300 ship is allowed to fire outside the forward firing arc with its primary weapon only.
  • The Firespray ship can use its auxiliary rear arc with its primary weapon only.
  • Turret upgrade cards are allowed to fire outside the forward firing arc.

And the YT's rules insert that comes with the ship clarifies that the YT's primary weapon IS a turret, and thus falls under the 'target anything in range, even outside of your primary fire arc' deal. But there are notable differences since it's a primary weapon that can fire outside of its own arc, and not a secondary weapon.