SPOILER - Blood of Gondor Hero

By Karlson, in The Lord of the Rings: The Card Game

Does anybody have a rule clarification on using Will of the West to cycle dead hero's back into your deck? If you draw them can you then play them in some way?

Given Spirit's sphere's ability to manipulate the discard pile, if this is a possibility you could potentially use her ability 3 or 4 times a game.

Incidentally, since you would probably go in with two tombs and two will of the wests in a mono spirit idea the new ally would work really quite nicely. Often it'll be cheaper and more productive to play cards directly from your discard.

Edited by Volstruis

Uploaded on cardboard of the rings :)

ji7i.jpg

It seems that no Faramir hero can be used on this quest

Edited by Nickpes

No, you cannot get a dead hero back to your deck with Will of the West.

Yes, having cards in a discard pile can be beneficial sometimes, especially if you play mono-Spirit.

Is that a Spongebob icon? :huh:

No, you cannot get a dead hero back to your deck with Will of the West.

Yes, having cards in a discard pile can be beneficial sometimes, especially if you play mono-Spirit.

Yeah whipped out the rules and checked for myself. Bummer!

Is that a Spongebob icon? :huh:

that made me laugh

I absolutely love the pipe cards :D Being an avid pipe-smoker (and lotr fan) myself, I already enjoyed having the pipes in the lotr tcg (the decipher one) and now having pipes appear in my favourite lcg just makes me happy :P

Very nice, hope to see much more of the pipes in future expansions!

Edited by faith_star83

An epic combo with Caldara would be to sneak attack Landroval and then use her ability, so you would only be paying 1 resource to get 2 free allies. Of course, that means you need to gain access to tactics and leadership while running mono spirit, which is probably more of a hassle than it's worth.

Remember, you cannot use Landroval in that case, it is only applicable when a hero leaves play after being killed. But I actually think Fortune or Fate is an easier combo with it than Sneak and Landroval would (despite the latter being much cheaper, of course). The difference between having one or two cards ready at the right moment is often significant.

Is that a Spongebob icon? :huh:

that made me laugh

I'm happy that you got to see all these new hobbit cards. I imagine you sitting there like a child before the christmas tree. That picture really made my day. Keep that compassion! :)

Edited by leptokurt

The Landroval card says 'when a hero is destroyed'. It is unclear what exactly this means in relation to Caldera being 'discarded'. Is she sacrificing herself? I interpret it to mean 'leaves play', therefore allowing Landroval to save her. More importantly, however, is that Landroval has also printed on it 'limit once per game'. So you couldn't do it more than one time.

The Landroval card says 'when a hero is destroyed'. It is unclear what exactly this means in relation to Caldera being 'discarded'. Is she sacrificing herself? I interpret it to mean 'leaves play', therefore allowing Landroval to save her. More importantly, however, is that Landroval has also printed on it 'limit once per game'. So you couldn't do it more than one time.

In this game its always the worst case, so i am 100% sure Landroval wont be possible.

"Destroyed":is defined in the rulebook, it is when a character is killed by having damage reach the number of hit points. This one has been cleared.

Going back to paying cost by discarding cards, I think it is a great way to help the spirit player out drastically. To this point we have 2 different cards in the Spirit sphere that can generate resources and neither one is effective at all (imo). Still actually trying to figure out how to use the Miruvor card in a way that makes it worth putting into my deck and as for the Zigil Miner, it just seems like too much work and risk for the low reward.

Right now the spirit sphere has several cards that let us bring cards back from the discard pile including a card that lets us shuffle it back into the deck. With the limited amount of card draw and resource generation available, it makes perfect sense to use cards in your deck to pay for cards in your hand. There is still a certain amount of risk in it but I feel like you are better off in the long run just by having more cards out in play. Especially since that spirit has some of the most powerful event cards, it makes sense to save resources for those cards.

I would love to see an ally that allowed you to discard cards from your deck to reduce the cost of cards in your hand, even if it were only applied to a certain race or type of spirit card.

The Landroval card says 'when a hero is destroyed'. It is unclear what exactly this means in relation to Caldera being 'discarded'. Is she sacrificing herself? I interpret it to mean 'leaves play', therefore allowing Landroval to save her. More importantly, however, is that Landroval has also printed on it 'limit once per game'. So you couldn't do it more than one time.

We already disscus this couple of years ago. So Landroval cannot help

Notice that all of the "made-up" characters are females? This is something that is bothering me a lot. I am not misogynist, but I believe the FF is simply making up these female characters to possibly get/keep female players into the game. Why would they do this? To make money of course! ;)

Notice that all of the "made-up" characters are females? This is something that is bothering me a lot. I am not misogynist, but I believe the FF is simply making up these female characters to possibly get/keep female players into the game. Why would they do this? To make money of course! ;)

yes, when i first saw the hero i posted similar (but then took it out forseeing the arguments haha), but i do not know if ffg are doing it purposely....perhaps but i do not want to speak for them

i do know there has been some complaints in the past, but i would be dissapointed if ffg were doing it specifically because of this because, firstly there has only been a couple of these complaints in all of the game's history, and secondly there is many reasons why there is a lack of female heroes (which we all know so i wont go back into here).

i also do not want to seem sexist, but i cannot image that there is even enough of a female player base to alter the sales if ffg didnt do this (may be wrong...perhaps the male gamer is now a stereotype?...perhaps another time for one of my famous polls? :) )

perhaps ffg should make another male hero to balance things out again ;) (well, the created heros. i think they now stand at 4 female to 2 male? elanor, beravor, mirlonde, the new one to dunhere and thalin)

rich

Edited by richsabre

It is interesting logic about the female characters, perhaps it is true but my experience is totally opposite. I play the game with my girlfriend and she always prefers the male heroes, she hardly ever wants to play the female ones actually. And I think that makes sense for a heterosexual female. In a similar way, I hardly ever complain if the made-up character is a female, especially if the art is pretty (though true I never complain about good looking male heroes either, and I have no obligation to play them).

that is an interesting point...there is a long standing tradition of pretty female heroines in fantasy art ;), one which has obvious routes....again not saying ffg is doing this, but its certainly a good point for a largely male player base

Edited by richsabre

Ok, so then Landroval can't help Caldera, which makes her of even greater dubiousness in terms of being useful. Pretty annoying. But anyway, it seems to me that FFG is adding more female characters because Tolkien, writing in the early part of the 20th century and being a part of that cultural time and place, simply did not write a whole lot of female warrior-adventurer types into his stories. Whether this is good or bad is a great subject for somebody else to debate in some white tower somewhere, because I don't care. That said, FFG is making a game for the 21st century, where the roles of women have changed from Tolkien's day, so they're just trying to account for that while staying true to the spirit of the world. I think they're doing a fine job, especially since Tolkien set the precedent with Eowyn being such an important warrior-adventurer already. There just aren't a whole lot of *other* characters of her type in Middle Earth. Also, male player base or not, both men and women like looking at pictures of pretty women (and to a lesser extent handsome men), so that means zip to me beyond that. Fantasy is about ideal forms and images. Pure beauty, pure courage, pure evil, etc.

Also, male player base or not, both men and women like looking at pictures of pretty women (and to a lesser extent handsome men), so that means zip to me beyond that.

wasn't saying otherwise...it appears one must careful what one says on such a sticky topic.

Edited by richsabre

Oh, no worries--I must have sounded grouchy there. Not my intention, fellow Gandalf lover. Anyway, I like the created FFG characters so far, both female and male, but I have noticed that it seems they don't quite give them the same game-impacting oomph as the Tolkien characters. That's probably by design.

Morithain- I do see what your saying, and I am not sure exactly why FF makes up sexy female heroes. Perhaps some of the male designers of the game want some more eye candy cards? ;) Regardless, I don't mind that they make female heroes, I am just wondering why they choose to make more than made up male heroes. My guess is somewhere along your line of thinking plus the appeal to girl players. Anyway, of all the female characters in the game besides Eowyn (who is an obvious beast!), I think Berevor is the only other one really worth playing. Elenor is very good, but best played in a multi-player game.

"Fellow Gandalf lovers," (I like that Morithain). :) Bring on more female heroes FF but make them better! ;)

As to this new hero, she is useful in a mono spirit deck on a last ditch effort to generate three allies in one turn where otherwise you would not be able to, say, have enough will power to beat a final stage or, if you needed a bit more attack. So, I can see her ability working in the long run, but very situationally.

Can she actually generate 3 allies? I thought it was only one free ally for every *other* spirit hero you have besides her? Which means at best she might be able to play Damrod and a Norther Tracker, for example, best case scenario.

Can she actually generate 3 allies? I thought it was only one free ally for every *other* spirit hero you have besides her? Which means at best she might be able to play Damrod and a Norther Tracker, for example, best case scenario.

Desperate alliance (giving a hero to another player) allows you to get more.

In solo play she can only ever create two.