Played Normandy twice as each side and have found the Siegfried line certain death for the Germans normally at round 9-10 of 12.
Its a right party for the Americans, But the german side need just a bit more help. Its fun to play with an overwhelming force right at the end of a campaign, but only for one player.
The US seem to get too many sherman's. 4 instead of 6 makes enough difference to take it to 12 rounds and give the germans a chance.
Even 4 tanks in this scenario will make a mess. 20 dice on the first building of the street in 29B, move/fire onto house remains at CP1 building x4, then fire again at the same building for another 20 dice. Then onto the barracks.
Then you've still got loads of kamakazie ie non 29th infantry to go nuts with.
Thats hard enough for the germans to survive without the other 2 tanks and Halftracks busting through the other side.
The German R space is too easy to block by round 6, they should get their reinforcements by status 5.
Deploying a german MG in one of the first 3 buildings of 29B during set up would cause a good delaying action/time imperative.
Its still a nice righteous win for the Allies even if it is easy.