Wurzzag rush :: Is he better than Unending Horde?

By Kaine82, in Warhammer: Invasion The Card Game

I've said several times that hypothetically, post-FAQ 2.1 Orc's best deck option would be a multiple attack Power of Chaos), but I'm not sure if he has a place in rush. For that we're feeling Unending Horde is the better option.

Has anyone else tried a similar theme? Any luck with Wurrzag ?

Edited by Kaine82

You mentioned that smoking three zones will be difficult, but it can play Wurrzag free tactics, such as Power of Chaos in conjunction with Urguck, Fist of Morks and Lord of Change can do quite a veritable warzone and finish the game. This deck can still smoke in both the use of combo and the usual rush-control. :ph34r:

It's hard, you will not be Unending Horde deck but it does not rule out any tricks shaman! <_<

Invasion Snotling worse, but no end to this let more players will move his head and certainly for some time again we see something cool. It is worth noting that the card will strengthen Orc Warlord Be Smart The served by the shaman. :)

Wurrzag's ability to play free tactics is awesome for control and combos (I've seen him do nasty things in an Orc indirect infinite loop playing Power of Chaos), but I'm not sure if he has a place in rush. For that we're feeling Unending Horde is the better option.

Sorry if i get you wrong here, but Wurrzag may only play Orc tactics (how imba would that be?). Also the infinite loop with Lord of Change and Urguck can only be triggered in capital phase, not anymore when Wurrzag is attacking in bf phase (see Urguck textbox).

@topic: I think Orcs are in a post-faq phase and they are still looking for the one strong deck right now. So: Anything goes i should think. But i'am a little bit on the Wurrzag side here, because he can do much more than the horde can do (providing economy, control,...) But i did not play horde that much lately, so i can't really tell. I would go with Wurrzag control, but not necessarily with dual attacks.

Mixer your english is horrible :wacko:

You know that Wurrzag can't play power of chaos through his ability, right?

He is much better now than Unending Horde for two reasons:

a) Horde got on the list only because it was strong in Wurrzag decks, not because it is too strong on its own, compare it to other cards from the list...

b) Without Snotlings I don't believe in Orc decks without Wurrzag, to much dependant on the units in battlefield

With Wurrzag you don't have to be too aggresive, just control the enemy and kill him with Shaman and his Axe (Morglor the Mangler).

Wurrzag's ability to play free tactics is awesome for control and combos (I've seen him do nasty things in an Orc indirect infinite loop playing Power of Chaos), but I'm not sure if he has a place in rush. For that we're feeling Unending Horde is the better option.

Sorry if i get you wrong here, but Wurrzag may only play Orc tactics (how imba would that be?).

And so right. ,,(...) play a non-Epic Spell [Orc] tactic(...)"

Mixer your english is horrible :wacko:

Virgo complain...

Take this as a friendly advice Mixer, the fact that you post here doesn't mean people will read it if they can't understand half of the sentences.

Edited by Virgo

The loop deck I was speaking of uses Wurzzag to replay Troll Vomit repeatedly with Arcane Power to stall until it can get the combo off. It also runs The Liber Mortis to get back any essential units and also in conjunction with One Orc's Scrap as an alternative to Rip Dere 'Eads Off! to cheat Lord of Change into play.

I saw it played once and it came in 2nd in a 9 man tournament. It lost to an empire warrior rush deck. It doesn't stand a chance against most rush decks.

On topic:

Wurrzag + Troll Vomit + Unending Horde + Snotling Invasion was the bee's knees. It allowed you to own every zone though development control, board wipes, and easy unit regeneration. It was the perfect control/rush deck.

Now all Wurrzag has is Troll Vomit . It's a good stall tactic and reset, but I don't think it is worth a 3rd zone for rush.

Edited by Kaine82

Take this as a friendly advice Mixer, the fact that you post here doesn't mean people will read it if they can't understand half of the sentences.

I've really enjoyed the decks he's been posting. It's a struggle to understand sometimes, but there are gems to be had.

Edited by Kaine82

Now all Wurrzag has is Troll Vomit . It's a good stall tactic and reset, but I don't think it is worth a 3rd zone for rush.

That's because you don't play him as a rush :P

I play only orcs:

a) orcs don't have good units

b) orcs don't have good supports

c) orcs don't have good quests

d) orcs have quite decent tactics

e) orcs struggle with economy when controlled, they are weak defensivly

That is why Wurrzag was best orc option and still is. You don't have to take as many units with him, as many supports, he provides economy that is hard to control (because he is a legend), he plays those tactics for free. Problems with surviving or him surviving? Get Outta My Way!

As I said before, with FAQ 2.1 FFG didn't create more variety with orcs decks, it forces people to play Wurrzag even more (just like orc cards in Cataclysm).

Edited by Virgo

So what is the theme of your orc deck? Do you find burning that 3rd zone to be rough?

Orc control via Wurrzag, opponent can't stop you from burning his zones if he has little on the table, also defending against shaman with axe dobules the damage and can still achieve nothing if orc player plays Get Outta My Way!

Right, Orc sucks with economy. They do need the reset to keep up with the opponent! Especially order decks did become insane speedy beasts in terms of eco. A partial reset like from troll vomit (if they are piloting right) hardly doesn't mean anything to them anymore. Without Wurrzag Troll Vomit does cost 4, which is essentially (if not having raider) everything you can do in your turn.

Yep, if someone knows how to play against orcs Troll Vomit won't hurt them that much. That's why you need to Ritual (into Grimgor) and respond with Vomit ^_^

Edited by Virgo

Sounds like a lot of the same tricks they relied on before. Hopefully there will be some new skaven synergy in hidden kingdoms!

Hopefully there will be some new skaven synergy in hidden kingdoms!

I really pray for this as I have besides orc every skaven card so far (I've lost hope for another playable mechanic for orc, damaged units, more hammers in the battlefield...sigh)