I ran the first act of my first real game last weekend - we're only a third of the way through the entire adventure - and someone in the group pointed out the text in the Handing Out Experience section (around page 301) that said the GM gives out the experience every session with a bonus at the end of the actual game.
And I'm thinking how very odd - I've been gaming for years, and this is the first time I've ever seen where the players get paid in the middle of a story arc. At the very least, handing out 10-ish experience points a week, doesn't it dramatically shorten the campaign's shelf life?
How does everyone else do it? Or am I the odd man out here?
***edit***
And no - the title name didnt have a bad swear word in it. Who knew that the board's software would filter the other term for "odd".
Edited by Desslok