If a minion pool is right on the threshold of losing another minion, do you tell the player so they could spend their Advantages in other ways?
If the minion pool needs to take 1 more wound before a minion falls and the player rolls a successful attack with enough Advantages to spend on a Critical Hit, should the player know that her damage is going to kill a minion and she could spend the Advantages on giving the minion group a Setback die next turn or something else?
Or do you let the player spend the Advantages on a Critical Hit?
I hope this makes sense and that I am understanding the minion rules correctly. Thanks!