I feel FFG has really ramped up the difficulty at the 4 player level
Druadan Forest has given us a first turn loss on the two occasions we have tried
And Journey into Ithilien is killing heroes first turn every time?
I think perhaps this level of play is not being tested adequately?
Goaded on by some players who say each quest is 'easy', I feel that perhaps FFG is forgetting that those players play almost exclusively solo and have a lot more control over the gameplay
They only use the best of the best cards and heroes for each quest and don't suffer the synergies of an encounter deck drawing (at least) 4 cards per quest phase (nor facing X number of shadow cards per round as a corollary)
Thoughts?