I've been trying to find some information about how weapons get damaged. I've seen the repair table where the severity is set according to the kind of penalty dice the weapon gets stuck with, but I'm having a hard time finding anything on how weapons get damaged in the first place.
I realize there's the Despair option of rendering a weapon temporarily useless, but this specifically states that ranged weapons run out of ammo, while tools and melee weapons get damaged. Can anyone point me in the right direction?