Which do you all think is more effective for keeping Biggs alive a few extra turns? R2D2 or R2F2. For more fun, consider R2D2 + Shield Upgrade vs. R2F2 + Stealth Device.
Lets assume that Biggs is in the tank role, so if you factor in that he loses his action to use R2F2 he is mostly only losing a defensive focus, as he wouldn't be using target locks and will rarely want to use his focus on an attack.
Originally, I was using R2D2 + Shield, but now I am thinking that if I am facing squads where I am taking multiple attacks per round, I am thinking R2F2 + Stealth might be better. I see it that R2D2 replaces at most one hit per turn (in the form of a shield) whereas an extra 2 dice (or 1 after the stealth wears off) has the potential to negate multiple hits if you are attacked 4-5 times per round.
Any experience or thoughts out there?