How many Force Points do I need to spend?

By Poseur, in Star Wars: Edge of the Empire RPG

Hello, I'm a bit confused about the force point spending in this game.

Let us say that my PC is a FSE with all force rating 1 and all upgrades on the Move Power.

If i just use the basic power, than I need 1 point, right?

If i also want to use the magnitude upgrades to i have to spend 2 force points or 5 ?

I think it's 2, and I'm quite sure this is correct.

But if I wanted to use the strength upgrade together with range upgrade and magnitude upgrade to be able to throw a few silhouette 4 items at long range I would need 1 force point for basic power, 1 for control upgrades, 1 for magnitude upgrades and 1 for range upgrades?

For a total of 4 force powers, which seems fair, but impossible for someone with force rating 1, which it should be.

Is this correct, have I understood this thing or am I lost?

And if this is working as intended, you basically need to buy force rating 2 before you could do any force thingy except from the basic powers :)

/Poseur

A light side character has a 1 in 4 chance to roll two force off a die. You can hope for good luck. Using more than one upgrade with a cost at a time is impossible right now if you only have a force rating of 1.

Yes, each ranked upgrade takes 1 pip to activate irrespective of rank itself.

You can make a bee-line for the powers and be a one-trick-pony with 1 Force die, but everything else about you (and the story) will suffer as you try to solve every problem by moving stuff with your mind.

IMO, it's a better use of xp to just stop at the first power (10 points) and then work down the FSE line until you get +1 force rating and then work on upgrades.

There's a reason we don't see pre-Dagobah Luke struggling to throw rocks at people with the Force instead of, you know, just shooting them.

Edited by Lorne

Okay thanks for the clearing of things. I just found the rules to be a bit hard to interpret regarding the force powers, but now I got it, thanks :)

Yeah and regarding my FSE char, I'll most likely just buy the spec. and then fill out my pilot-tree and buying skills, then buy up the FSE talents before buying anything more than the basic powers.

I'm planing to play this char for awhile and i don't want to be a one-trick-pony. And it's true as you say Lorne, the group and story will suffer, especially since my char is the only one that could fly her ship. No one of the other PC's has bought anything in space piloting :P