I have found that I am dissatisfied with the disadvantages on my (soon to be) character. They're okay, but seems kind of . . . I don't know, dull. So I thought I'd turn to you guys for some brain storming. See what you make of this:
She's a Colonist Politico - a princess from the core worlds, from an important family. Not spoiled, but very much living in the upper crust of the .001 percent. However she's about to be forced into a loveless, joyless marriage with a local baron for purely political reasons. So she steals a family ship and heads to the outer rim, head full of tales of the Old West.
The campaign opens at the very start of her career - quite literately, her setting foot on Tatooine (or wherever), She's smart and will pick things up quickly, but for the moment she's a total fish out of water.
I was going with
* Bounty: her family wants her back alive
* Blackmail: someone knows who she is, what she's worth and threatens to throw her under the bus if she doesn't do as he/she/it wants
Problem, there doesn't seem to be much room for evolution and growth and change there. The blackmail isn't so bad, but I think I've got it down as a 5 point disadvantage. The Bounty is where the bulk of the points lay, and it doesn't quite sit well with me. So - what do you guys think? Hit me with your most devious, sinister shots to make this poor girl's life hell!