Is it me, or is there a glitch in the DoS mechanic?
Degrees of Success: When a test succeeds, the character making the test automatically gains one degree of success (abbreviated as DoS).He also gains additional degrees of success equal to the tens digit of the target value minus the tens digit of the roll.A character who rolled a 23 when he was testing against a value of 66 would pass the test with 5 degrees of success (1 for succeeding, plus 4 more for the difference between 6 and 2). - p13
OK, so...doesn't that mean that if your skill is bang on a '10' multiplier (10, 20, 30, 40, etc.) then it's almost impossible to score 1 DoS (1% chance). You will almost always score 2+ DoS.
E.g.
Shooting with WS40
I roll 41+ i fail.
I roll 40 i succeed with 1 DoS (1+(4-4))
I roll 30-39 or less i succeed with 2DoS (1+(4-3))
I roll 20-29 or less i succeed with 3DoS (1+(4-2))
I roll 10-19 or less i succeed with 4DoS (1+(4-1))
I roll 0-9 or less i succeed with 5DoS (1+(4-0))
And...doesn't that mean that until you hit a '10-threshold' you're actually getting worse as you increase your chances of only getting 1DoS?
Given that you can now choose your characteristics with 'points build' and can therefore ensure your Characteristcs hit the 'tens', isn't this a bit odd?
Edited by Luddite