Just for the heck of it, I've started fiddling around with stats for some of the capital ships from WEG's old Imperial Sourcebook, and I thought it would be worth collecting some opinions. My first effort is the Lancer-class frigate (a semiexperimental anti-starfighter screening ship developed after the Battle of Yavin, according to WEG). I'm pretty happy with how this came together, but if anyone has any thoughts about hull trauma and system strain thresholds in particular, I'm not too proud to admit that I made these up completely on the fly with reference to the Marauder corvette and Nebulon-B stats in the core book.
WEG's description notes that the Lancer's targeting systems are very finicky and that more than half the quads may not be fully operational on any given day. I think that the EOTE narrative dice system can be used pretty effectively to represent this design flaw, which neither the WEG nor the Saga Edition stats really took into account mechanically.

LANCER-CLASS FRIGATE
Silhouette: 6.
Speed: 2.
Handling: -1.
Def Fore/Port/Starboard/Aft: 2/2/2/2.
Armor: 6.
HT Threshold: 68.
SS Threshold: 35.
Hull Type/Class: Frigate/Lancer.
Manufacturer: Kuat Drive Yards.
Hyperdrive: Primary: Class 2, Backup: Class 15.
Navicomputer: Yes.
Sensor Range: Long.
Ship’s Complement: 850 officers, gunners, and enlisted crew.
Passenger Capacity: 40 troops.
Encumbrance Capacity: 480.
Consumables: 1 week.
Cost/Rarity: 4,760,000 credits [R]/8.
Customization Hard Points: 2.
WEAPONS
5 Forward, 5 Port, 5 Starboard, and 5 Aft Firing Quad Laser Cannons (Fire Arc Forward, Port, Starboard, or Aft, Range [Close], Damage 5, Critical 3, Accurate, Linked 3).
Edited by Mr. Flibble

